Thread Closed 
 
Thread Rating:
  • 6 Votes - 4.83 Average
  • 1
  • 2
  • 3
  • 4
  • 5
So I just wrote an atrac3+ frame decode library (2013-06-03)
06-16-2013, 11:27 AM
Post: #241
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Any 64-bit build will auto-download the 64-bit DLL.
Find all posts by this user
06-16-2013, 11:32 AM
Post: #242
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
What needs to be done to include this in the iOS build?

I'm no coder but with sensible instructions I'd happily help
Find all posts by this user
06-16-2013, 11:52 AM
Post: #243
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Can i ask something, sometime sound kinda loud can we adjust it???
i press 1 or 2 it dont work (if it work i dont know the different)

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
Find all posts by this user
06-16-2013, 01:31 PM
Post: #244
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
To add this .someone would have to know how ios devices can decode the dll.
Atrac3+ is not supported on idevices out of the box i think.
Find all posts by this user
06-20-2013, 06:47 AM
Post: #245
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Is there any solution for the Linux-users to get sound from games?

ThinkPad T420s | 4GB RAM | 160GB SSD
Intel® Core™ i5-2520M CPU @ 2.50GHz | Intel® Sandybridge Mobile
ubuntu 13.04 64Bit | Planning to install Windows 7 Professional 64Bit for dualboot
Find all posts by this user
06-20-2013, 08:45 AM
Post: #246
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
the plugin should work on linux
Find all posts by this user
06-20-2013, 10:46 AM
Post: #247
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
will add "official" linux support for atrac3plugin later, but it's possible to get it to work already if you know your stuff around build systems.
Find all posts by this user
06-20-2013, 01:01 PM
Post: #248
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
I'm asking, because I finally could update my PPSSPPQt to 0.7.6-1490 and there were no difference to the older version 0.7.6-956(except some fixes for 3Dmodels on Kingdom Hearts and some other games :'P)
But it's okay when it get's official support later o;

ThinkPad T420s | 4GB RAM | 160GB SSD
Intel® Core™ i5-2520M CPU @ 2.50GHz | Intel® Sandybridge Mobile
ubuntu 13.04 64Bit | Planning to install Windows 7 Professional 64Bit for dualboot
Find all posts by this user
06-20-2013, 11:11 PM
Post: #249
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-20-2013 10:46 AM)Henrik Wrote:  will add "official" linux support for atrac3plugin later, but it's possible to get it to work already if you know your stuff around build systems.

are you eventually planning to make iOS port official as well ? (so that it catches up with missing features)
Find all posts by this user
06-24-2013, 05:42 PM
Post: #250
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
hey guys, the cod looks great.

i'm new at this, could somebody explain how to install this on my android tab?
the upload server is down when I try to download it as redirected from the ppsspp app. downloaded it here, I just don't know how to use it.
Find all posts by this user
06-24-2013, 07:11 PM
Post: #251
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
I just tested the download and it was fine.

seems some people have some weird network issues.
Find all posts by this user
06-24-2013, 09:23 PM
Post: #252
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
The download worked perfect for me...just hit the in game button and it was done.
Find all posts by this user
06-25-2013, 01:16 PM
Post: #253
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
http://s1.directupload.net/file/d/3297/e6x367kc_png.htm
Find all posts by this user
06-25-2013, 01:42 PM
Post: #254
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
i dont think that they have idevices to make ios [email protected] bsauvage....someone who has one can like cv47 or angelxwind....
Find all posts by this user
06-30-2013, 04:42 PM
Post: #255
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
it causes crashes on Naruto shippuden ultimate ninja impact mostly when you use the chackra charge ( Triangle button ) ..... any help there ?
Find all posts by this user
Thread Closed 


Forum Jump: