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So I just wrote an atrac3+ frame decode library (2013-06-03)
06-03-2013, 06:42 PM
Post: #151
RE: So I just wrote an atrac3+ frame decode library
(06-03-2013 06:28 PM)GuilhermeGS2 Wrote:  I think that would end the problem: https://github.com/hrydgard/ppsspp/commi...nt-3343234

(06-03-2013 06:26 PM)Internetakias Wrote:  
(06-03-2013 06:20 PM)GuilhermeGS2 Wrote:  I think yes. But raven disabled some mono audios, that was exactly who was caused the problem on Android. Some voices are disabled, who was the mono audio, like the commentaries in PES 2013.

Has the updated version of the plugin been compiled for Windows yet?

I don't know. You will know if compile yourself. Smile
Tried to, run into a lot of errors. I used GNUWin and MinGW and both of them wouldn't compile it.
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06-03-2013, 07:01 PM
Post: #152
RE: So I just wrote an atrac3+ frame decode library
Question: at3+ plugin decodes only 48khz sample rates?
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06-03-2013, 08:29 PM
Post: #153
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Don't know, but that would be rather strange.
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06-04-2013, 03:38 AM (This post was last modified: 06-04-2013 03:39 AM by GuilhermeGS2.)
Post: #154
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Hey, someone can make a new decoder for Android with new changes and share, please?

And if you like to the work of ryuukazenomai, not forget to give +1 reputation to he.

I don't know compile Sad

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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06-04-2013, 06:31 AM
Post: #155
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Because Maverick Hunter uses 44Khz samples....
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06-04-2013, 06:41 AM
Post: #156
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
I also hope someone compiles the new version for windows.
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06-04-2013, 09:24 AM
Post: #157
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
i build new .dll 0.1.2 here : http://uptobox.com/3fhgfuwd4g46
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06-04-2013, 09:33 AM
Post: #158
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
for android anyone?

device: HP TouchPad
cpu: Qualcomm snapdragon s3 at 1.8ghz OC
GPU: adreno 220 at 320mhz OC
Ram:1gb
OS: android 4.1.2 jelly bean
display: IPS 1024x768p

device 2: Samsung Galaxy Y
CPU: broadcom 832mhz armV6
GPU: video core iv HW
Ram: 290mb
OS: android 2.3.6 gingerbread
display:TFT 240x320p
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06-04-2013, 01:05 PM
Post: #159
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
For Android please.

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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06-04-2013, 01:51 PM (This post was last modified: 06-04-2013 02:36 PM by Poo-Tang.)
Post: #160
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-04-2013 01:05 PM)GuilhermeGS2 Wrote:  For Android please.

+1

Seams silly that only people that can build it can use it when 98% of uses who cant build / dont know how, can't. I would of thought adding the option to use it in PPSSPP there would be a way to download the plugin (even if nobody knows if legit/legal).

As i said before there should be a link (Plugins button) from the options in the emulator redirecting people to a dedicated sticky thread maintained by the PPSSPP developers (The other thread in general has the idea but its very basic and is really only for the windows build). In that thread they would explain in detail that nobody knows how legal the plugin is (PPSSPP disclaimer), what it does, how it does it, credits to ryuukazenomai, original source code link, instructions for people that are new to it, maybe downloads of ready made plugins for each platform or at worst detailed simple info on how to build each plugin (.so or .dll) for noobs, etc, etc.

Its not like this plugin is very accessible for searching the net (E.G like if wanted a PSX bio, At3tool.exe, etc like other non legit/frowned apon items). Its a very very specific item (That as far as i know only used for this emulator so far).

EDIT - If PPSSPP (the team and project) really did not want anything (100%) to do with the code written in the MaiAT3Plus decoder project you could make a basic legal coded autobuilder.exe that would be able to download the original source direct from Sorgeforge then pop out a compatible plugin (Android/Windows/Other) thus meaning no code would be used/hosted at all by PPSSPP project, website, forum or the developers. (Just an idea option)
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06-04-2013, 04:01 PM
Post: #161
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
An easy way is coming soon. A little patience?
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06-04-2013, 04:08 PM
Post: #162
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
I suck when it comes to having patience, lol. Smile

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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06-04-2013, 04:15 PM (This post was last modified: 06-04-2013 04:16 PM by Poo-Tang.)
Post: #163
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-04-2013 04:08 PM)GuilhermeGS2 Wrote:  I suck when it comes to having patience, lol. Smile

Thats the way of the internet these days LOL.

Everything is instantly there when type in what you need (Porn,etc) Smile. I think we forget how the world used to work and we have become so spoiled by the ease of modern day living ha ha.

Anyways great work Henrik like always, nice to know their is a plan of action on the way Smile
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06-04-2013, 04:20 PM
Post: #164
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Henrik is very wise, he knows what to do. He will go down in history of emulators. Smile

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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06-04-2013, 05:48 PM
Post: #165
RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Hey peoples, here the new version of decoder for android, seems not crashes in PES 2013, I've tested some minutes.

http://www.mediafire.com/?wmtukfzxrgagq86

Thanks for Apology11 for compile the decoder.

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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