CwCheat Support
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06-12-2013, 12:37 PM
(This post was last modified: 06-12-2013 12:47 PM by VIRGIN KLM.)
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RE: CwCheat Support
(06-12-2013 12:28 PM)makotech222 Wrote: Hehe yep. Not a TOTAL rewrite, but i will be taking a look at it tomorrow. I will be fixing the .ini system so that it matches what databases already look like. I will also try to implement a UI to use in-game for enabling and disabling. Can you explain more about It's not needed in JPCSP and it uses exactly the same source code for CWCheat. There's eirther something you may be missing or there's something wrong with PPSSPP's memory allocation that is left unnoticed. Possibly the memory may be static but is not allocated as a real PSP's memory. Doing it manualy for each game is the wrong direction since it's a bug. Also if you make a GUI make sure that you won't mess up in case _C0 is not the name of the code but a comment instead: Here's how a code name looks like: Code: _C0 Max Money and here's how comments look like: Code: _C0 Play as... Notice the row of "_C0"s? It's a comment splitted into lines. You can merge into one thing the whole _C0 lines until it reaches a "_L" line. |
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