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Dissidia Random/Wrong BGM issue made BGM work, wha...
#1
Alright, so the thing is while playing dissidia 012 the BGM suddenly worked out of the blue (Android, official build which is not suposed to support atrac3+ by any way s it's pretty impossible atm), I went crazy and kept searching for the bgm that worked as I recognized it, it was from FFVIII, well I tried all FFVIII songs with no results, so I just
tried all of the songs.. And well, guess what? On the second row of songs (After "No BGM, presing right only) From FF I to FF III the bgms actually DO work, but they are not the indicated ones, instead otherz, for example revival from FFII plays the FFVIII one that I got to recognize.

I'm pretty confused, the game is suposed to use Atrac3 for voices and Atract3+ for BGMs, right? Then how come these got to work, or are some of these actually on Atrac3 format?

Thanks for reading!
-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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#2
They must be ATRAC3 or VAG but the mechanism for them must be a bit messed up, simmilarly to Tekken 6 and Outrun 2006 Coast 2 Coast audio craziness.
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#3
(05-10-2013, 09:51 PM)kenny43 Wrote: Alright, so the thing is while playing dissidia 012 the BGM suddenly worked out of the blue (Android, official build which is not suposed to support atrac3+ by any way s it's pretty impossible atm), I went crazy and kept searching for the bgm that worked as I recognized it, it was from FFVIII, well I tried all FFVIII songs with no results, so I just
tried all of the songs.. And well, guess what? On the second row of songs (After "No BGM, presing right only) From FF I to FF III the bgms actually DO work, but they are not the indicated ones, instead otherz, for example revival from FFII plays the FFVIII one that I got to recognize.

I'm pretty confused, the game is suposed to use Atrac3 for voices and Atract3+ for BGMs, right? Then how come these got to work, or are some of these actually on Atrac3 format?

Thanks for reading!

i can't reproduce this unfortunately, but yeah atrac3 (not +) should be playing on Android
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#4
Hm, I guess it'd explain if some among them were Atrac3 or VAG, although still strange.

@Jumper Which BGMs did you try? Have in mind that it happens only on Dissidia 012 quick battle mode.
-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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#5
From the log , you should see something like "This is an atrac3 audio" or "This is an atrac3+ audio"

I will add log for VAG/PCM as well .

Basically this game make use both atrac3 and atrac3+ for BGM

[raven02]
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#6
If they are the DLC songs, some of those are ATRAC3 not ATRAC3+.

The problem is, I forgot which were which...try FFIV "Golbez, Clad in Darkness" too, since I recall that one was ATRAC3.
I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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#7
(05-12-2013, 01:40 PM)kenny43 Wrote: Hm, I guess it'd explain if some among them were Atrac3 or VAG, although still strange.

@Jumper Which BGMs did you try? Have in mind that it happens only on Dissidia 012 quick battle mode.

i tried all songs from ff1 to ff3. basically, i enter in quick battle mode, select characters, keep scrolling after "No Bgm" and than select something between ff1 and ff3.what am i missing?
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#8
Ohhh it makes sense now, I do have DLC, perphaps that's why you can't reproduce it. I had no idea DLC has BGMs included, I'll check that out.
-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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#9
(05-13-2013, 12:14 AM)kenny43 Wrote: Ohhh it makes sense now, I do have DLC, perphaps that's why you can't reproduce it. I had no idea DLC has BGMs included, I'll check that out.
Damn, how come I haven't thought of that?! The custom DLCs I tried on the compatibility thread has custom soundtracks too!
The custom DLC's have the same, technicaly you could insert all the audio tracks by creating a costum DLC with ATRAC3.
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