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arm jit doesnt working on galaxy y duos
#1
yes doesnt working, on ff crisis core i have around 6-11 fps but when i uncheck the hardware transform i have around 1-1.6fps
the same think happen on ff type-0
this happen with all version of ppssppSad
device: HP TouchPad
cpu: Qualcomm snapdragon s3 at 1.8ghz OC
GPU: adreno 220 at 320mhz OC
Ram:1gb
OS: android 4.1.2 jelly bean
display: IPS 1024x768p

device 2: Samsung Galaxy Y
CPU: broadcom 832mhz armV6
GPU: video core iv HW
Ram: 290mb
OS: android 2.3.6 gingerbread
display:TFT 240x320p
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#2
It's not that it isn't working, your phone just may not be powerful enough to emulate crisis core at any decent speed. It and type-0 are some pretty graphics-heavy games. Keep hardware transform checked, that's a speed hack. If I recall correctly Galaxy Y is ArmV6? Chances are you'll only get good speed on psp mini games. Sorry.
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#3
I know my phone its old but only 1 fps without hardware transform?
device: HP TouchPad
cpu: Qualcomm snapdragon s3 at 1.8ghz OC
GPU: adreno 220 at 320mhz OC
Ram:1gb
OS: android 4.1.2 jelly bean
display: IPS 1024x768p

device 2: Samsung Galaxy Y
CPU: broadcom 832mhz armV6
GPU: video core iv HW
Ram: 290mb
OS: android 2.3.6 gingerbread
display:TFT 240x320p
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#4
When I overclock and underclock on my Galaxy S2, I realize that the speed of the games change much. FF Type-0 runs on average 30 FPS on my S2 to 1.2Ghz, with 1Ghz should run 15-20FPS (not tested) with 800Mhz then 10-15 FPS. Further that the performance of this processor(Galaxy Y) is not the same Cortex A9.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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