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Phantasy Star Portable 2
10-22-2013, 04:35 PM (This post was last modified: 10-22-2013 04:37 PM by Arnkell.)
Post: #76
RE: Phantasy Star Portable 2
I found the problem, it's the Tetxture coord speedhack.
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10-25-2013, 08:47 PM
Post: #77
RE: Phantasy Star Portable 2
so someone finaly found out what was causing the graphics glitch now we just got to get a fix
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10-25-2013, 11:25 PM
Post: #78
RE: Phantasy Star Portable 2
he is talking about the missing text bug.the problem with the texture depth was discovered a long time ago.check the github issues for this game
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10-30-2013, 11:26 PM
Post: #79
RE: Phantasy Star Portable 2
is anybody even working on the graphic bug i really need to be able to play this game
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10-31-2013, 12:53 AM
Post: #80
RE: Phantasy Star Portable 2
I think this thread should be moved to in-game due to the bug of incomplete bodies.
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10-31-2013, 12:15 PM
Post: #81
RE: Phantasy Star Portable 2
The game works fine here except for the screen flickering. O.o
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10-31-2013, 03:57 PM
Post: #82
RE: Phantasy Star Portable 2
screen flickering? then only problem we experience is the depth issue,ie disappearing bodies and surfaces,not flickering.
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11-01-2013, 08:28 AM
Post: #83
RE: Phantasy Star Portable 2
Hmm,the problem sadly still exist(distant things are not visible...sometimes fixed by changing the camera angle)

There are couple of areas that are working perfectly fine no matter what angle you use(good thing one of the shortest and most most points giving area is ok...Burning Snow)
Also everything is visible in first person view.

I'm still playing the game(0.9.1-1463 x86)and that's the only problem...it's not unplayable,it's just little harder(you have to rely on the mini map and change the camera angle for some areas)


Attached File(s) Thumbnail(s)
   

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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11-01-2013, 04:10 PM
Post: #84
RE: Phantasy Star Portable 2
(11-01-2013 08:28 AM)vsub_ Wrote:  I'm still playing the game(0.9.1-1463 x86)and that's the only problem...it's not unplayable,it's just little harder(you have to rely on the mini map and change the camera angle for some areas)

At build 0.9.5, the problem still exist...yeah, this game is hardly playable on ppsspp but not unplayable.
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11-01-2013, 05:28 PM
Post: #85
RE: Phantasy Star Portable 2
Forgot one more thing and it looks like it still exist in 0.9.5

1.Start the game by using in-game save.
2.Create a save state
3.Save the game using the in-game saving function
4.If you load the save state,you will not be able to save using the in-game saving function anymore.When you try to,you'll get this message

Quote:Storage media used to launch the game has been removed.Please inseart original storage media if you wish to save

To be able to save again,you have to delete your save in the memstick\PSP\SAVEDATA

If you create a save state after you save using the in-game function,then there won't be any problem.

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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12-10-2013, 10:54 AM
Post: #86
RE: Phantasy Star Portable 2
any fix yet beside softgpu?
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12-10-2013, 11:07 AM
Post: #87
RE: Phantasy Star Portable 2
(12-10-2013 10:54 AM)reinzhart Wrote:  any fix yet beside softgpu?

all you can do be patient and wait for dev team fix, more importantly please don't spam only give information they need on github Big Grin

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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12-10-2013, 11:12 AM
Post: #88
RE: Phantasy Star Portable 2
* heehee..
* u sounded like a moderator, Ritori ! Big Grin

Reality is a Lovely Place, But i Wouldn't Wanna Live There..
• • gLoBe ~
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12-10-2013, 11:25 AM
Post: #89
RE: Phantasy Star Portable 2
(12-10-2013 11:12 AM)globe94 Wrote:  * heehee..
* u sounded like a moderator, Ritori ! Big Grin

lol not >.< my english is too bad to be one T_T I think you're the one perfect to be one Tongue

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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12-10-2013, 03:02 PM (This post was last modified: 12-11-2013 04:47 AM by reinzhart.)
Post: #90
RE: Phantasy Star Portable 2
(12-10-2013 11:07 AM)Ritori Wrote:  
(12-10-2013 10:54 AM)reinzhart Wrote:  any fix yet beside softgpu?

all you can do be patient and wait for dev team fix, more importantly please don't spam only give information they need on github Big Grin

okay thx for response and sory im newb on githubSmile
i think on newer version(9.5.1021)i feel bit a lag on higher setting
and now I am back to using the old version(9.5.955)
btw my spec is i3 3.40 GHz, ram 4 gigs, HD 5750 just for info


sory for my bad english
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