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Bleach Soul Carnival 2
11-25-2013, 03:29 PM (This post was last modified: 11-25-2013 05:58 PM by vnctdj.)
Post: #15
RE: Bleach Soul Carnival 2
Not some improves with latest build(v0.9.5-623-g2739e4a-windows-x86)
-----------------------------------------------------------------------------
Code:
21:39:609 EmuThread.cpp:113 I[BOOT]: Done.
21:43:734 EmuScreen.cpp:69 I[BOOT]: Starting up hardware.
21:43:734 System.cpp:285 I[BOOT]: PPSSPP v0.9.5-623-g2739e4a
21:43:734 MemArena.cpp:368 I[MM]: Found valid memory base at 04800000 after 15 tries.
21:43:734 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 05100000 (mirror at 0 @ 0C800000, uncached @ 0C800000)
21:43:859 Loaders.cpp:176 I[LOAD]: Identifying file...
21:43:859 PSPLoaders.cpp:121 I[LOAD]: UCJS10106 : BLEACH~ソウル・カーニバル2~
21:43:859 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
21:43:875 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
21:43:890 HLE\sceIo.cpp:444 I[IO]: Starting up I/O...
21:43:890 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/
21:43:890 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/
21:43:890 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\flash0/
21:43:890 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\flash0/
21:43:968 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
21:43:968 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
21:44:031 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized.
21:44:046 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0A000020
21:44:062 Util\BlockAllocator.cpp:379 I[HLE]: -----------
21:44:062 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
21:44:062 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08b7ec00 size 0037ac00 taken=1 tag=ELF
21:44:062 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08b7ec00 - 0a000000 size 01481400 taken=0 tag=(untitled)
21:44:078 ELF\ElfReader.cpp:547 N[LOAD]: ELF loading completed successfully.
21:44:281 HLE\sceKernelModule.cpp:803 I[LOAD]: Module mainTest: 00000000 08ac2cf8 08ac2d10
21:44:281 HLE\sceKernelModule.cpp:983 I[LOAD]: Exporting ent 0 named mainTest, 2 funcs, 4 vars, resident 08ac31a0
21:44:281 HLE\sceKernelModule.cpp:1267 I[LOAD]: Module entry: 0882a5dc
21:44:484 root         N[BOOT]: EmuScreen.cpp:112 Loading C:/Documents and Settings/User.HOME-436C4D2B98/Мои документы/jpcsp-2957-windows-x86/jpcsp-windows-x86/umdimages/Bleach Soul Carnival 2.iso...
21:44:500 root         I[KERNEL]: HLE\sceKernelThread.cpp:2097 276=sceKernelCreateThread(name=user_main, entry=0882a6f0, prio=20, stacksize=262144)
21:44:500 root         I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffed0)
21:44:500 root         I[KERNEL]: HLE\sceKernelThread.cpp:2228 __KernelReturnFromThread: 0
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:379 -----------
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08b7ec00 size 0037ac00 taken=1 tag=ELF
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08b7ec00 - 09ef5800 size 01376c00 taken=1 tag=UserSbrk
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09ef5800 - 09fbfc00 size 000ca400 taken=0 tag=(untitled)
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
21:44:500 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
21:44:500 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 281=sceKernelCreateThread(name=Sched, entry=0881f3f4, prio=15, stacksize=4096)
21:44:500 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000)
21:44:500 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 284=sceKernelCreateThread(name=fioThread, entry=08806834, prio=28, stacksize=8192)
21:44:500 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000)
21:44:500 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769)
21:44:531 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768)
21:44:562 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770)
21:44:578 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(771)
21:44:609 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(256)
21:44:625 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(257)
21:44:671 user_main    I[IO]: HLE\sceIo.cpp:835 stdout: UmdCallbackFunc() : count = 2, arg = 22 '
21:44:671 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:1675 UNTESTED - waiting within a callback, probably bad mojo.
21:44:671 user_main    I[IO]: HLE\sceIo.cpp:835 stdout: MEDIA_IN
21:44:671 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:1675 UNTESTED - waiting within a callback, probably bad mojo.
21:44:671 user_main    I[IO]: HLE\sceIo.cpp:835 stdout: READABLE
21:44:671 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:1675 UNTESTED - waiting within a callback, probably bad mojo.
21:44:671 user_main    I[IO]: HLE\sceIo.cpp:835 stdout: '
21:44:671 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:1675 UNTESTED - waiting within a callback, probably bad mojo.
21:44:671 user_main    I[MODULE]: HLE\sceKernelModule.cpp:689 ~SCE module, skipping header
21:44:671 user_main    I[MODULE]: HLE\sceKernelModule.cpp:695 Decrypting ~PSP file
21:44:671 user_main    I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
21:44:671 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1408 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...))
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1439 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:689 ~SCE module, skipping header
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:695 Decrypting ~PSP file
21:44:687 user_main    I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1408 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...))
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1439 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:689 ~SCE module, skipping header
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:695 Decrypting ~PSP file
21:44:687 user_main    I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1408 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libfont.prx,flag=00000000,(...))
21:44:687 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1439 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
21:44:687 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 290=sceKernelCreateThread(name=Global Pad, entry=088088f4, prio=2d, stacksize=8192)
21:44:687 user_main    W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
21:44:687 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000)
21:44:703 idle0        W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
21:44:703 idle0        W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
21:44:703 idle0        W[HLE]: HLE\HLE.cpp:79 Someone else woke up HLE-blocked thread?
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 296=sceKernelCreateThread(name=dispThread, entry=0880901c, prio=23, stacksize=4096)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 300=sceKernelCreateThread(name=drawThread, entry=0880914c, prio=24, stacksize=4096)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 305=sceKernelCreateThread(name=fnThread, entry=08807858, prio=2e, stacksize=4096)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=305, argSize=0, argPtr=00000000)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 310=sceKernelCreateThread(name=fnDecordThread, entry=088075e8, prio=37, stacksize=4096)
21:44:703 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=310, argSize=0, argPtr=00000000)
21:45:359 user_main    I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08b74a80, 256, 32, 0, 44100)
21:45:359 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 315=sceKernelCreateThread(name=muscbThread, entry=08821c5c, prio=10, stacksize=8192)
21:45:359 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000)
21:46:390 drawThread   I[SCEGE]: GLES\Framebuffer.cpp:752 Creating FBO for 00000000 : 480 x 272 x 1
21:47:406 drawThread   I[SCEGE]: GLES\Framebuffer.cpp:752 Creating FBO for 00044000 : 480 x 272 x 1
21:47:406 drawThread   W[SCEGE]: GLES\Framebuffer.cpp:762 FBO sharing existing depthbuffer (unsupported), 00044000/00088000 and 00000000/00088000
21:47:406 drawThread   I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 13 fs 14
23:40:437 Sched        I[LOAD]: Config.cpp:532 Config saved: C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
23:40:437 Sched        I[LOAD]: Config.cpp:544 Controller config saved: C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
23:40:468 Sched        I[LOAD]: Config.cpp:532 Config saved: C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
23:40:468 Sched        I[LOAD]: Config.cpp:544 Controller config saved: C:\Documents and Settings\User.HOME-436C4D2B98\Мои документы\хрень\ppsspp-v0.9.5-623-g2739e4a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini

Edit by vnctdj : Please put [code] tags when you have long texts like this.
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Messages In This Thread
Bleach Soul Carnival 2 - darknesss133 - 04-24-2013, 03:12 PM
RE: Bleach Soul Carnival 2 - [Unknown] - 06-09-2013, 03:19 PM
RE: Bleach Soul Carnival 2 - sfageas - 06-13-2013, 11:26 AM
RE: Bleach Soul Carnival 2 - Slevez - 08-16-2013, 05:03 AM
RE: Bleach Soul Carnival 2 - darknesss133 - 08-26-2013, 02:39 PM
RE: Bleach Soul Carnival 2 - [Unknown] - 08-29-2013, 05:42 AM
RE: Bleach Soul Carnival 2 - CPkmn - 08-29-2013, 07:17 AM
RE: Bleach Soul Carnival 2 - cmyhby - 09-17-2013, 08:11 AM
RE: Bleach Soul Carnival 2 - cmyhby - 10-20-2013, 02:24 AM
RE: Bleach Soul Carnival 2 - cmyhby - 12-10-2013, 11:54 PM
RE: Bleach Soul Carnival 2 - [Unknown] - 08-29-2013, 02:11 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 08-29-2013, 05:42 PM
RE: Bleach Soul Carnival 2 - Slevez - 08-30-2013, 04:28 AM
RE: Bleach Soul Carnival 2 - GuilhermeGS2 - 11-22-2013, 04:00 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 11-25-2013 03:29 PM
RE: Bleach Soul Carnival 2 - sum2012 - 12-11-2013, 12:13 PM
RE: Bleach Soul Carnival 2 - cmyhby - 12-12-2013, 08:42 AM
RE: Bleach Soul Carnival 2 - sum2012 - 12-12-2013, 01:40 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 01-04-2014, 09:01 AM
RE: Bleach Soul Carnival 2 - sum2012 - 03-27-2014, 01:02 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 06-07-2014, 06:24 AM
RE: Bleach Soul Carnival 2 - sum2012 - 07-09-2014, 10:24 AM
RE: Bleach Soul Carnival 2 - Henrik - 07-28-2014, 08:55 AM
RE: Bleach Soul Carnival 2 - sum2012 - 07-28-2014, 09:01 AM
RE: Bleach Soul Carnival 2 - sum2012 - 07-28-2014, 10:44 PM
RE: Bleach Soul Carnival 2 - vnctdj - 01-14-2015, 12:18 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 01-14-2015, 10:00 PM
RE: Bleach Soul Carnival 2 - vnctdj - 01-14-2015, 10:51 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 01-16-2015, 10:21 AM
RE: Bleach Soul Carnival 2 - EstebanSP - 01-16-2015, 10:34 PM
RE: Bleach Soul Carnival 2 - darknesss133 - 01-18-2015, 10:00 AM
RE: Bleach Soul Carnival 2 - EstebanSP - 01-20-2015, 09:12 AM
RE: Bleach Soul Carnival 2 - vnctdj - 02-04-2015, 11:43 PM
RE: Bleach Soul Carnival 2 - lennon001lee - 02-05-2015, 02:48 AM
RE: Bleach Soul Carnival 2 - sum2012 - 06-24-2015, 08:50 PM
RE: Bleach Soul Carnival 2 - Sawkid - 08-14-2015, 10:12 AM
RE: Bleach Soul Carnival 2 - sum2012 - 08-14-2015, 11:06 AM
RE: Bleach Soul Carnival 2 - LunaMoo - 10-08-2015, 03:35 PM
RE: Bleach Soul Carnival 2 - vnctdj - 11-07-2015, 12:32 AM
RE: Bleach Soul Carnival 2 - taiga1908 - 12-16-2015, 08:10 PM
RE: Bleach Soul Carnival 2 - Bayonetta - 01-10-2016, 08:40 PM
RE: Bleach Soul Carnival 2 - suncola - 06-03-2016, 10:42 AM
RE: Bleach Soul Carnival 2 - LunaMoo - 06-03-2016, 11:32 PM
Bleach Soul Carnival 2 - darknesss133 - 01-13-2015, 11:11 AM
Bleach Soul Carnival 2 - lennon001lee - 02-04-2015, 11:05 PM
bleach soul carnival 2 - TH4T4N0NYM3GUY - 11-06-2015, 09:02 PM
RE: bleach soul carnival 2 - LunaMoo - 11-06-2015, 10:18 PM

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