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Unreal Speccy Portable - ZX Spectrum Emulator
05-24-2013, 01:45 AM
Post: #16
RE: Unreal Speccy Portable - ZX Spectrum Emulator
Can you grab a log from the iOS device?
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05-25-2013, 07:17 PM
Post: #17
RE: Unreal Speccy Portable - ZX Spectrum Emulator
(05-24-2013 01:45 AM)xsacha Wrote:  Can you grab a log from the iOS device?

Yes, i can. But where to find it?) I'm using testing version from aXw-Repo.
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09-26-2013, 04:59 PM
Post: #18
RE: Unreal Speccy Portable - ZX Spectrum Emulator
(05-25-2013 07:17 PM)djdron Wrote:  
(05-24-2013 01:45 AM)xsacha Wrote:  Can you grab a log from the iOS device?

Yes, i can. But where to find it?) I'm using testing version from aXw-Repo.

So, latest versions still crashed (stable build from angelXwind repo) ....
After some investigations with gdb provided with this toolchain i can see the reason:

Code:
Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: EXC_ARM_DA_ALIGN at address: 0x0f4dfa1a
0x000c8574 in __KernelUnlockMutexForThread ()
(gdb) bt
#0  0x000c8574 in __KernelUnlockMutexForThread ()
#1  0x000c8570 in __KernelUnlockMutexForThread ()
Previous frame identical to this frame (gdb could not unwind past this frame)

Maybe Karen (angelXwind) helps me to investigate this bug?
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10-20-2013, 05:23 PM
Post: #19
RE: Unreal Speccy Portable - ZX Spectrum Emulator
So, Karen build with debug info works good without crash...
But testing build from her repo still crashed to desktop.
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11-01-2013, 08:08 AM
Post: #20
RE: Unreal Speccy Portable - ZX Spectrum Emulator
Mega thanks to Karen!
Latest testing build from her repo works!
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