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Android Freezing Ad Hoc Pac Man World Rally
03-17-2023, 04:26 AM (This post was last modified: 03-17-2023 04:55 PM by AdamN.)
Post: #5
RE: Android Freezing Ad Hoc Pac Man World Rally
It's strange if it freezes on real PSP but not on Vita, but might have something to do with I/O timing (between UMD and ISO or even CSO can sometimes behave differently on some games)

Aces of War have freezing issue too, and according to this comment, it behave differently when using CSO and ISO on real PSP https://github.com/hrydgard/ppsspp/issue...1440017560
So may be Pac Man World Rally also have similar I/O issue.

You can try changing I/O timing method on PPSSPP to see whether any of them works better, and both players should use the same I/O timing method.

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
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RE: Android Freezing Ad Hoc Pac Man World Rally - AdamN - 03-17-2023 04:26 AM

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