Metal Gear Solid: Peace Walker
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02-01-2014, 07:29 PM
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RE: Metal Gear Solid Peace Walker
It seems the fps timing issue is related to interrupts.
http://forums.ppsspp.org/showthread.php?...2#pid71492 The numbers written to control timing are at 08b270ac and 08b270a8 and 08b270b0 in the demo currently. They seem to come from the vblank interrupt handler. If the game really gets 30 fps, even when this is set to 3, it seems like the timing of something is wrong, causing the increments not to fall into place right. -[Unknown] |
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