Ratchet & Clank: Size Matters
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01-04-2014, 08:28 PM
(This post was last modified: 01-04-2014 08:29 PM by LethalPanda.)
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RE: Ratchet & Clank: Size Matters
On android in the play store version the game is running really smoothly with great graphics on my s3.everything is okay except in nonbuffered rendering whenever hes fighting the screen goes black for several seconds.in buffered rendering this problem is not present but there is a opaque white layer over the screen. It is hard to play the game with the whiteness.if anyone knows a solution for either problem or if the problem is fixed in any of the newer builds I would be so grateful if you could tell me.
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