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Gripshift
02-09-2022, 10:54 PM
Post: #6
RE: Gripshift
PPSSPP is portable by default, however if you place it inside a folder without write rights it will have to store it's config elsewhere, in windows for example that would be inside "my documents" folder keeping it common for all builds and instances of PPSSPP you run. You also might have common settings set to native, but per-game setting set to higher res.

Then again, you're confused 1:1 is not PSP native, but native to your screen resolution, if you want PSP native, use x1 render res. Also my build doesn't even have selection box, but a slider for render res as one of it's features is to make very high render res screenshots.

As for adding more games for existing hacks, you can do it yourself, by editing compat.ini inside PPSSPP/assets by just adding region code = true under name of the hack in brackets, just look how other games are added there, I doubt the same hack can help, but my build has various hacks which can be tested against broken games.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
Gripshift - Bavanity - 02-09-2022, 01:44 AM
RE: Gripshift - LunaMoo - 02-09-2022, 07:48 AM
RE: Gripshift - Bavanity - 02-09-2022, 10:20 AM
RE: Gripshift - LunaMoo - 02-09-2022, 03:59 PM
RE: Gripshift - Bavanity - 02-09-2022, 07:51 PM
RE: Gripshift - LunaMoo - 02-09-2022 10:54 PM
RE: Gripshift - Bavanity - 02-11-2022, 12:30 PM

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