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Summon Night 3 [v0.7.5-r299][windows/iOS][black screen]
04-21-2013, 03:10 AM
Post: #1
Summon Night 3 [v0.7.5-r299][windows/iOS][black screen]
Title: Summon Night 3
JP Title: サモンナイト3
Genre: JRPG (mixed with elements of a visual novel based dating sim.)
Region: JP
Format: ISO
Version: v0.7.5-299-g0d1c399
Game ID: NPJH50380
OS: Windows, iOS
Notes:
windows = black screen after attension and logo.
iOS = don't boot and crash.
Logs:
Code:
46:39:569 EmuThread.cpp:75 I[BOOT]: Done.
46:42:752 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
46:42:752 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
46:42:753 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
46:42:753 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
46:42:753 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
47:11:198 EmuScreen.cpp:52 I[BOOT]: Starting up hardware.
47:11:198 System.cpp:70 I[HLE]: PPSSPP v0.7.5-299-g0d1c399
47:11:199 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries.
47:11:199 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0D790000 (mirror at 0 @ 10400000, uncached @ 10400000)
47:11:246 Loaders.cpp:89 I[LOAD]: Identifying file...
47:11:247 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
47:11:247 PSPLoaders.cpp:67 I[LOAD]: NPJH50380 : サモンナイト3
47:11:250 PSPLoaders.cpp:123 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
47:11:250 HLE\sceKernelMemory.cpp:161 I[HLE]: Kernel and user memory pools initialized
47:11:250 HLE\sceIo.cpp:244 I[HLE]: Starting up I/O...
47:11:250 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:\Programs\emulater\ppsspp_win\memstick\
47:11:250 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:\Programs\emulater\ppsspp_win\memstick\
47:11:250 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:\Programs\emulater\ppsspp_win\flash0\
47:11:250 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:\Programs\emulater\ppsspp_win\flash0\
47:11:252 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:\Programs\emulater\ppsspp_win\memstick\PSP\PPSSPP_STATE
47:11:252 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:\Programs\emulater\ppsspp_win\memstick\PSP\PPSSPP_STATE
47:11:277 HLE\sceKernel.cpp:122 I[HLE]: Kernel initialized.
47:11:287 HLE\sceKernelModule.cpp:266 I[HLE]: Decrypting ~PSP file
47:11:491 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0BDA0020
47:11:496 Util\BlockAllocator.cpp:310 I[HLE]: -----------
47:11:496 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:11:496 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08b31c00 size 0032dc00 taken=1 tag=ELF
47:11:496 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08b31c00 - 0a000000 size 014ce400 taken=0 tag=(untitled)
47:11:499 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully.
47:11:499 HLE\sceKernelModule.cpp:401 I[LOAD]: Module SummonNight3: 00000000 08a17fc0 08a17fd8
47:11:500 HLE\sceKernelModule.cpp:498 I[HLE]: Exporting ent 0 named SummonNight3, 2 funcs, 4 vars, resident 08a18388
47:11:500 HLE\sceKernelModule.cpp:702 I[LOAD]: Module entry: 089c575c
47:11:604 root         N[BOOT]: EmuScreen.cpp:97 Loading D:\Programs\emulater\jpcsp-windows-x86\umdimages\cvn-sk3.iso...
47:11:606 root         I[HLE]: HLE\sceKernelThread.cpp:1752 276=sceKernelCreateThread(name=user_main, entry=089c587c, prio=28, stacksize=32768)
47:11:606 root         I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffd00)
47:11:606 root         I[HLE]: HLE\sceKernelThread.cpp:1876 __KernelReturnFromThread: 0
47:11:606 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
47:11:607 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:11:607 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08b31c00 size 0032dc00 taken=1 tag=ELF
47:11:607 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08b31c00 - 08b42000 size 00010400 taken=1 tag=UserSbrk
47:11:607 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08b42000 - 09ff7c00 size 014b5c00 taken=0 tag=(untitled)
47:11:607 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ff7c00 - 09fffc00 size 00008000 taken=1 tag=stack/user_main
47:11:607 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:11:697 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1169 08b42000=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(application, 0, 01380000, 00000000)
47:11:697 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1183 GetMemoryBlockPtr(08b42000, 08a3cd88)
47:11:701 user_main    I[HLE]: HLE\scePower.cpp:260 222=scePowerGetPllClockFrequencyInt()
47:11:701 user_main    I[HLE]: HLE\scePower.cpp:265 111=scePowerGetBusClockFrequencyInt()
47:11:704 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 281=sceKernelCreateThread(name=Idle, entry=08a178c8, prio=6f, stacksize=16384)
47:11:705 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=281, argSize=4, argPtr=08a9bbbc)
47:11:707 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 284=sceKernelCreateThread(name=atrac3, entry=08a17848, prio=12, stacksize=16384)
47:11:707 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=284, argSize=4, argPtr=08a6b880)
47:11:708 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 287=sceKernelCreateThread(name=atrac3, entry=08a17848, prio=11, stacksize=16384)
47:11:708 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=287, argSize=4, argPtr=08a41140)
47:11:708 user_main    I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08b30d40, 256, 32, 0, 44100)
47:11:708 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 290=sceKernelCreateThread(name=SEPlayer, entry=089e6244, prio=13, stacksize=8192)
47:11:709 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=290, argSize=4, argPtr=09fff4e0)
47:11:710 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 295=sceKernelCreateThread(name=Disc, entry=089e6850, prio=10, stacksize=4096)
47:11:710 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000)
47:11:894 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 299=sceKernelCreateThread(name=Thread0(8), entry=089edd7c, prio=30, stacksize=4096)
47:11:896 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=299, argSize=12, argPtr=08a33c28)
47:11:921 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00044000 : 480 x 272 x 1
47:11:948 user_main    I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00000000 : 480 x 272 x 1
47:11:954 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09159000)
47:11:954 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 8
47:11:989 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09159000)
47:11:989 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 11
47:12:069 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09159000)
47:12:069 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 11
47:12:166 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09159000)
47:12:166 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 8
47:12:370 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:55 sceUtilitySavedataInitStart(09159000)
47:12:370 Thread0(8)   I[HLE]: Dialog\PSPSaveDialog.cpp:56 Mode: 8
47:12:466 user_main    I[HLE]: HLE\sceKernelThread.cpp:2058 sceKernelTerminateThread(299)
47:12:522 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 301=sceKernelCreateThread(name=Thread0(10), entry=089edd7c, prio=32, stacksize=16384)
47:12:523 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=301, argSize=12, argPtr=08a33c28)
47:19:049 user_main    I[HLE]: HLE\sceKernelThread.cpp:2058 sceKernelTerminateThread(301)
47:19:566 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 303=sceKernelCreateThread(name=Thread0(10), entry=089edd7c, prio=32, stacksize=16384)
47:19:566 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=303, argSize=12, argPtr=08a33c28)
47:25:065 user_main    I[HLE]: HLE\sceKernelThread.cpp:2058 sceKernelTerminateThread(303)
47:25:147 SEPlayer     E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
47:25:147 SEPlayer     I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
47:25:148 user_main    I[HLE]: HLE\sceKernelThread.cpp:2031 sceKernelTerminateDeleteThread(290)
47:25:180 user_main    I[HLE]: HLE\sceKernelModule.cpp:260 ~SCE module, skipping header
47:25:180 user_main    I[HLE]: HLE\sceKernelModule.cpp:266 Decrypting ~PSP file
47:25:180 user_main    I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module
47:25:181 user_main    I[HLE]: HLE\sceKernelModule.cpp:811 307=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...))
47:25:181 user_main    I[HLE]: HLE\sceKernelModule.cpp:840 sceKernelStartModule(307,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
47:25:181 user_main    I[HLE]: HLE\sceKernelModule.cpp:260 ~SCE module, skipping header
47:25:181 user_main    I[HLE]: HLE\sceKernelModule.cpp:266 Decrypting ~PSP file
47:25:181 user_main    I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module
47:25:181 user_main    I[HLE]: HLE\sceKernelModule.cpp:811 308=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...))
47:25:181 user_main    I[HLE]: HLE\sceKernelModule.cpp:840 sceKernelStartModule(308,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
47:25:181 user_main    W[HLE]: HLE\sceMpeg.cpp:408 sceMpegInit()
47:25:270 user_main    E[HLE]: HLE\scePsmf.cpp:628 UNIMPL scePsmfPlayerCreate(0909a00c, 0909a000)
47:25:270 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 312=sceKernelCreateThread(name=modeThread, entry=0883f244, prio=2a, stacksize=2048)
47:25:270 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 313=sceKernelCreateThread(name=displayThread, entry=0883eee4, prio=29, stacksize=4096)
47:25:270 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 314=sceKernelCreateThread(name=audioThread, entry=0883ebe0, prio=28, stacksize=4096)
47:25:270 user_main    E[HLE]: HLE\scePsmf.cpp:685 UNIMPL scePsmfPlayerGetAudioOutSize(0909a00c)
47:25:270 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(190,166,95)
47:25:271 user_main    E[HLE]: HLE\scePsmf.cpp:676 UNIMPL scePsmfPlayerSetPsmfCB(0909a00c, disc0:/PSP_GAME/USRDIR/04.DAT)
47:25:271 user_main    E[HLE]: HLE\scePsmf.cpp:820 scePsmfPlayerGetPsmfInfo(0909a00c, 09fff4e8)
47:25:271 user_main    E[HLE]: HLE\scePsmf.cpp:691 UNIMPL scePsmfPlayerStart(0909a00c, 09fff4d0, 00000000)
47:25:271 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=312, argSize=4, argPtr=09fff4c0)
47:25:271 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=313, argSize=4, argPtr=09fff4c0)
47:25:271 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=314, argSize=4, argPtr=09fff4c0)
47:25:271 user_main    E[HLE]: HLE\scePsmf.cpp:787 scePsmfPlayerGetCurrentStatus(0909a00c)
47:25:271 audioThread  E[HLE]: HLE\scePsmf.cpp:774 UNIMPL scePsmfPlayerGetAudioData(0909a00c, 0909a0bc)
47:25:272 displayThrea E[HLE]: HLE\scePsmf.cpp:732 scePsmfPlayerUpdate(0909a00c)
47:25:272 displayThrea E[HLE]: HLE\scePsmf.cpp:760 UNIMPL scePsmfPlayerGetVideoData(0909a00c, 09feb1d0)
47:25:281 user_main    E[HLE]: HLE\scePsmf.cpp:787 scePsmfPlayerGetCurrentStatus(0909a00c)
47:25:281 audioThread  E[HLE]: HLE\scePsmf.cpp:774 UNIMPL scePsmfPlayerGetAudioData(0909a00c, 0909c0bc)
47:25:302 displayThrea I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00000000 : 480 x 272 x 3
47:25:304 displayThrea I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
47:25:305 audioThread  E[HLE]: HLE\sceAudio.cpp:79 sceAudioOutputPannedBlocking() - Sample pointer null
47:25:305 audioThread  I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
47:25:306 modeThread   I[HLE]: HLE\sceKernelThread.cpp:1898 sceKernelExitThread(0)
47:25:306 user_main    E[HLE]: HLE\scePsmf.cpp:649 UNIMPL scePsmfPlayerStop(0909a00c)
47:25:306 user_main    E[HLE]: HLE\scePsmf.cpp:751 UNIMPL scePsmfPlayerReleasePsmf(0909a00c)
47:25:307 user_main    E[HLE]: HLE\scePsmf.cpp:720 UNIMPL scePsmfPlayerDelete(0909a00c)
47:25:307 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(222,222,111)
47:25:307 user_main    E[HLE]: HLE\sceMpeg.cpp:1154 sceMpegFinish(...)
47:25:307 user_main    E[HLE]: HLE\sceKernelModule.cpp:872 UNIMPL sceKernelStopModule(00000134, 00000000, 00000000, 00000000, 00000000)
47:25:307 user_main    I[HLE]: HLE\sceKernelModule.cpp:880 sceKernelUnloadModule(308)
47:25:307 user_main    E[HLE]: HLE\sceKernelModule.cpp:872 UNIMPL sceKernelStopModule(00000133, 00000000, 00000000, 00000000, 00000000)
47:25:307 user_main    I[HLE]: HLE\sceKernelModule.cpp:880 sceKernelUnloadModule(307)
47:25:307 user_main    I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08b30d40, 256, 32, 0, 44100)
47:25:307 user_main    I[HLE]: HLE\sceKernelThread.cpp:1752 317=sceKernelCreateThread(name=SEPlayer, entry=089e6244, prio=13, stacksize=8192)
47:25:307 user_main    I[HLE]: HLE\sceKernelThread.cpp:1785 sceKernelStartThread(thread=317, argSize=4, argPtr=09fff590)
47:25:332 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(266,266,133)
47:25:332 atrac3       E[HLE]: HLE\sceAtrac.cpp:608 UNIMPL sceAtracSetDataAndGetID(09bca000, 0008d800)
47:25:332 atrac3       E[HLE]: HLE\sceAtrac.cpp:499 sceAtracGetSecondBufferInfo(0, 09fef964, 09fef968)
47:25:399 idle0        I[HLE]: GLES\Framebuffer.cpp:585 Decimating FBO for 00000000 (480 x 272 x 3), age 6
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Summon Night 3 [v0.7.5-r299][windows/iOS][black screen] - Erector - 04-21-2013 03:10 AM

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