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2X SSAA without Buffered Rendering
04-17-2013, 04:05 AM
Post: #3
RE: 2X SSAA without Buffered Rendering
(04-17-2013 01:58 AM)[Unknown] Wrote:  Because buffered rendering involves copying between buffers, which is when the 2x effect is applied, at least afaiu.

When it's off, no copying is performed, and so there's no opportunity to apply the effect. I'm not sure, but I think applying the filter would pretty much negate the performance gains of disabling buffered rendering.

-[Unknown]

That explains a lot... I had no clue it affected filters too, thanks for clearing out that.

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RE: 2X SSAA without Buffered Rendering - kenny43 - 04-17-2013 04:05 AM

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