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Collection of 21:9 (Ultrawide) and 32:9 (Superwide) patches for PSP games
06-14-2020, 06:10 AM
Post: #1
Collection of 21:9 (Ultrawide) and 32:9 (Superwide) patches for PSP games
From A to Z, I'm listing all discovered 21:9 and 32:9 patches (as of 06/14/2020)
The patches will be credited to the users who found them!

Without any delay, here are the patches (Ctrl+F to find your game)

Credited to: mowamowi
Code:
_G 007:From Russia With Love
_S ULUS10080

_C0 PSP 16:9
_L 0x2024DA44 0x3F800000 // X Ratio 1
_C0 UltraWide 21:9
_L 0x2024DA44 0x3F3851EC // X Ratio 0.72 minor culling
_C0 SuperWide 32:9
_L 0x2024DA44 0x3F000000 // X Ratio 0.5 severe culling
_C0 Handheld 3:2
_L 0x2024DA44 0x3F9851EC // X Ratio 1.19

Credited to: Atso1
Code:
_G 7th Dragon 2020
_S NPJH-50459

_C0 PSP 16:9
_L 0x212C5DBC 3FE1E1E2
_C0 UltraWide 21:9
_L 0x212C5DBC 4017B426
_C0 SuperWide 32:9
_L 0x212C5DBC 40638E39
_C0 Handheld 3:2
_L 0x212C5DBC 3FC00000

Credited to: mowamowi
Code:
_G Army of Two: The 40th Day
_S ULUS10472

_C0 PSP 16:9
_L 0x2160CCC0 0x3FD9999A // Aspect Ratio 1.7
_C0 UltraWide 21:9
_L 0x2160CCC0 0x3FA66666 // Aspect Ratio 1.3 minor Culling/Clipping
_C0 SuperWide 32:9
_L 0x2160CCC0 0x3F666666 // Aspect Ratio 0.9 Severe Culling/Clipping
_C0 Handheld 3:2
_L 0x2160CCC0 0x40000000 // Aspect Ratio 2.0

Credited to: mowamowi
Code:
_G Assassin's Creed: Bloodlines
_S ULES01367
// Map and Character Indicator not align, you can move it by changing the Map position value

_C0 Map Position
_L 0x2140CD00 0x3F800000 // X Position
_L 0x2140CEB0 0x3F800000 // Default 1.79~

_C0 PSP 16:9
_L 0x2029F1F0 0x3FCCCCCD // Y Camera Position 1.0
_L 0x20281A2C 0x3EAAAAAB // FOV 0.3333
_L 0x2028D8E8 0x43FA0000 // Y Aspect Ratio default 480
_C0 UltraWide 21:9
_L 0x2029F1F0 0x3fcccccd // Y Camera Position 1.6
_L 0x20281A2C 0x3fe66666 // FOV 1.75
_L 0x2028D8E8 0x442b4000 // Y Aspect Ratio default 685
_C0 SuperWide 32:9
_L 0x2029F1F0 0x3fcccccd  // Y Camera Position 1.6
_L 0x20281A2C 0x40800000 // FOV 4.0
_L 0x2028D8E8 0x44700000 // Y Aspect Ratio default 960
_C0 Handheld 3:2
_L 0x2029F1F0 0x3FCCCCCD // Y Camera Position 1.0
_L 0x20281A2C 0x3e8f5c29 // FOV 0.28
_L 0x2028D8E8 0x43FA0000 // Y Aspect Ratio default 480

Credited to: mowamowi
Code:
_G BEN 10 Alien Force: Vilgax Attacks
_S ULUS10488

_C0 PSP 16:9
_L 0x20402F48 0x3FD9999A // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x20402F48 0x401851EC // Aspect Ratio 2.32~
_C0 SuperWide 32:9
_L 0x20402F48 0x405AE148 // Aspect Ratio 3.42~
_C0 Handheld 3:2
_L 0x20402F48 0x3FB851EC // Aspect Ratio 1.44~

Credited to: mowamowi
Code:
_G BEN 10: Protector of Earth
_S ULUS10307

_C0 PSP 16:9
_L 0x200FDEFC 0x3F800000 // X Ratio 1.0
_C0 UltraWide 21:9
_L 0x200FDEFC 0x3F370A3D // X Ratio 0.715
_C0 SuperWide 32:9
_L 0x200FDEFC 0x3F000000 // X Ratio 0.5 Culling/Clipping!

Credited to: mowamowi
Code:
_G Bomberman
_S ULUS10121

_C0 PSP 16:9
_L 0x201C4410 0x3FE1E1E2 // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x201C4410 0x4017B426 // Aspect Ratio 2.3
_C0 SuperWide 32:9
_L 0x201C4410 0x40638E39 // Aspect Ratio 3.5
_C0 Handheld 3:2
_L 0x201C4410 0x3FC00000 // Aspect Ratio 1.3

Credited to: mowamowi
Code:
_G Bounty Hounds
_S ULUS10161

_C0 PSP 16:9
_L 0x209ED5F8 0x3FE1E1E2 // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x209ED5F8 0x4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x209ED5F8 0x40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x209ED5F8 0x3FC00000 // Aspect Ratio 1.3~

Credited to: mowamowi
Code:
_G Brandish The Dark Revenant
_S NPUH10195

_C0 PSP 16:9
_L 0x203DEA90 0x3FE1E1E2 // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x203DEA90 0x4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x203DEA90 0x40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x203DEA90 0x3FC00000 // Aspect Ratio 1.3~

Credited to: Polivalente
Code:
_G Burnout Dominator
_S ULUS10236

_C0 PSP 16:9
_L 0x2005442E4 3FE1E1E2 // Aspect Ratio 1.76~
_L 0x205442E0 3F800000 // FOV 1.0
_C0 UltraWide 21:9
_L 0x2005442E4 4017B426 // Aspect Ratio 2.3~
_L 0x205442E0 3FACCCCD //FOV 1.35
_C0 SuperWide 32:9
_L 0x2005442E4 40638E39 // Aspect Ratio 3.5~
_L 0x205442E0 40000000 //FOV 2.0
_C0 Handheld 3:2
_L 0x2005442E4 3FC00000 // Aspect Ratio 1.5~
_L 0x205442E0 3F59999A // FOV 0.85

Credited to: mowamowi
Code:
_G Chili Con Carnage
_S ULUS10216

_C0 PSP 16:9
_L 0x205C5AEC 0x3FE1E1E2 // Aspect Ratio 1.76~
_C1 UltraWide 21:9
_L 0x205C5AEC 0x4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x205C5AEC 0x40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x205C5AEC 0x3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Colin McRae Rally 2005 Plus
_S ULES00111
// Cheat Refresh Rate Must Set LOWER on PPSSPP

_C0 PSP 16:9
_L 0x2046074C 0x3F800000 // Aspect Ratio 1.0
_C0 UltraWide 21:9
_L 0x2046074C 0x3f35c28f // Aspect Ratio 0.71
_C0 SuperWide 32:9
_L 0x2046074C 0x3ef95810 // Aspect Ratio 0.49
_C0 Hanheld 3:2
_L 0x2046074C 0x3f983127 // Aspect Ratio 1.189

Credited to: mowamowi
Code:
_G Crash of The Titans
_S ULUS10304
// Not so accurate in fov / ratio between resolution
// but ok for my personal taste

_C0 PSP 16:9
_L 0x211AC3AC 0x3F800000 // Y Aspect Ratio 1.0
_L 0x205018A4 0x3F4CCCCD // X Aspect Ratio 0.8
_C0 UltraWide 21:9
_L 0x211AC3AC 0x3f99999A // Y Aspect Ratio from 1 to 1.2
_L 0x205018A4 0x3F800000 // X Aspect Ratio from 0.8 to 1.0
// _L 0x212E93A8 0x3F8CCCCD // Y Aspect Ratio from 1 to 1.1 Not Sure Keep the Address Just Incase
_C0 UltraWide 32:9
_L 0x211AC3AC 0x3FCCCCCD // Y Aspect Ratio from 1 to 1.6
_L 0x205425F8 0x3FC66666 // X Aspect Ratio from 1.4 to 1.55
_L 0x205018A4 0x3F933333 // X Aspect Ratio from 0.8 to 1.15
_C0 Standard 4:3
_L 0x211AC3AC 0x3F666666 // Y Aspect Ratio 0.9
_L 0x205018A4 0x3F333333 // X Aspect Ratio 0.7

Credited to: mowamowi
Code:
_G Crisis Core Final Fantasy VII
_S ULUS10336

_C0 PSP 16:9
_L 0x20229230 0x3FE60BDE // Aspect Ratio 1.79~
_C0 UltraWide 21:9
_L 0x20229230 0x3fA47AE1 // Aspect Ratio 1.285~
_C0 SuperWide 32:9
_L 0x20229230 0x3f63D70A // Aspect Ratio 0.89~
_C0 Handheld 3:2
_L 0x20229230 0x4007AE14 // Aspect Ratio 2.12~

Credited to: mowamowi
Code:
_G Dante's Inferno
_S ULUS10469
// Not so accurate in fov / ratio between resolution
// but ok for my personal taste

_C0 Widescreen 16:9
_L 0x2081E6A8 0x3F000000 // Aspect Ratio 0.5
_C0 UltraWide 21:9
_L 0x2081E6A8 0x3F4CCCCD // Aspect Ratio 0.8
_C0 SuperWide 32:9
_L 0x2081E6A8 0x3f99999A // Aspect Ratio 1.2
_C0 Standard 4:3
_L 0x2081E6A8 0x3EE66666 // Aspect Ratio 0.45

_C0 Darker Less Light Effect // Experiment
_L 0x20026EAC 0x3FB33333

Credited to: mowamowi
Code:
_G Daxter
_S UCUS98618

_C0 PSP 16:9
_L 0x2005AA3A0 3FE1E1E2 // Aspect Ratio 1.76~
_C0 Ultrawide 21:9
_L 0x2005AA3A0 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2005AA3A0 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2005AA3A0 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Death Jr.
_S ULUS10027

_C0 PSP 16:9
_L 0x201D4D24 0x3F800000 // X Ratio Default 1.0
_C0 UltraWide 21:9
_L 0x201D4D24 0x3fb33333 // X Ratio Default 1.4
_C0 SuperWide 32:9
_L 0x201D4D24 0x40000000 // X Ratio Default 2.0
_C0 Handheld 3:2
_L 0x201D4D24 0x3f59999a // X Ratio Default 0.85

Credited to: mowamowi
Code:
_G Death Jr. 2: Root of Evil
_S ULUS10157

_C0 PSP 16:9
_L 0x2015D214 0x000001E0 // X Ratio 480
_C0 UltraWide 21:9
_L 0x2015D214 0x000002A0 // X Ratio 672
_C0 SuperWide 32:9
_L 0x2015D214 0x000003C3 // X Ratio 963

Credited to: Atso1
Code:
_G Digimon World Re:Digitize
_S NPJH-50588
// Set the patch in game/after the game load
// Otherwise it will crash the emulator

_C0 PSP 16:9
_L 0x203D6A64 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x203D6A64 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x203D6A64 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x203D6A64 3FC00000 // Aspect Ratio 1.5~

Credited to: Atso1
Code:
_G Dissidia 012 Final Fantasy
_S ULUS-10566

_C0 PSP 16:9
_L 0x2041158C 3FE1E1E2
_L 0x212E8D3C 3FE1E1E2
_C0 UltraWide21:9
_L 0x2041158C 4017B426
_L 0x212E8D3C 4017B426
_C0 SuperWide 32:9
_L 0x2041158C 40638E39
_L 0x212E8D3C 40638E39
_C0 Handheld 3:2
_L 0x2041158C 3FC00000
_L 0x212E8D3C 3FC00000

Credited to: Atso1
Code:
_G Dissidia Final Fantasy
_S ULUS-10437

_C0 PSP 16:9
_L 0x216F904C 3FE1E1E2
_L 0x203F962C 3FE1E1E2
_C0 UltraWide 21:9
_L 0x216F904C 4017B426
_L 0x203F962C 4017B426
_C0 SuperWide 32:9
_L 0x216F904C 40638E39
_L 0x203F962C 40638E39
_C0 Handheld 3:2
_L 0x216F904C 3FC00000
_L 0x203F962C 3FC00000

Credited to: Atso1
Code:
_G Driver 76
_S ULUS-10235

_C0 PSP 16:9
_L 0x20401C70 3FE1E1E2
_C0 UltraWide 21:9
_L 0x20401C70 4017B426
_C0 SuperWide 32:9
_L 0x20401C70 40638E39
_C0 Handheld 3:2
_L 0x20401C70 3FC00000

Credited to: Atso1
Code:
_S ULUS-10289
_G Dungeon Explorer Warriors of Ancient Arts
// Intro FMV results in a black screen so enable the cheat in-game

_C0 PSP 16:9
_L 0x204AA38C 3FE1E1E2
_C0 UltraWide 21:9
_L 0x204AA38C 4017B426
_C0 SuperWide 32:9
_L 0x204AA38C 40638E39
_C0 Handheld 3:2
_L 0x204AA38C 3FC00000

Credited to: mowamowi
Code:
_G Final Fantasy Type-0
_S NPJH50443

_C0 PSP 16:9
_L 0x20040729C 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20040729C 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20040729C 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20040729C 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G G-Force
_S ULUS10439

_C0 Default PSP 16:9
_L 0x200226870 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x200226870 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x200226870 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x200226870 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G GODS Eater Burst
_S ULUS10563

_C0 PSP 16:9
_L 0x2028ACC8 0x3FE1E1E1 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2028ACC8 0x401E147B // Aspect Ratio 2.39~
_C0 SuperWide 32:9
_L 0x2028ACC8 0x4063D70A // Aspect Ratio 3.56~
_C0 Handheld 3:2
_L 0x2028ACC8 0x3FC00000 // Aspect Ratio 1.50~

Credited to: mowamowi
Code:
_G Ghostbusters: The Video Game
_S ULUS10486

_C0 PSP 16:9
_L 0x20419C78 0x3FD851EC // Aspect Ratio 1.69~
_C0 UltraWide 21:9
_L 0x20419C78 0x401851EC // Aspect Ratio 2.32~
_C0 SuperWide 32:9
_L 0x20419C78 0x405AE148 // Aspect Ratio 3.42~
_C0 Handheld 3:2
_L 0x20419C78 0x3FB851EC // Aspect Ratio 1.44~

Credited to: Atso1
Code:
_G Gitaroo Man Lives!
_S ULUS-10207

_C0 PSP 16:9
_L 0x20220140 3FE1E1E2
_C0 UltraWide 21:9
_L 0x20220140 4017B426
_C0 SuperWide 32:9
_L 0x20220140 40638E39
_C0 Handheld 3:2
_L 0x20220140 3FC00000

Credited to: mowamowi
Code:
_G God of War: Chains of Olympus
_S UCUS98653

_C0 PSP 16:9
_L 0x2003D6714 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2003D6714 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2003D6714 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2003D6714 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G God of War: Ghost of Sparta
_S UCUS98737

_C0 PSP 16:9
_L 0x2004EDF24 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2004EDF24 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2004EDF24 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2004EDF24 3FC00000 // Aspect Ratio 1.5~

Credited to: Atso1
Code:
_G GUN
_S ULUS-10158

_C0 PSP 16:9
_L 0x202BE300 3FE1E1E2
_C0 UltraWide 21:9
_L 0x202BE300 4017B426
_C0 SuperWide 32:9
_L 0x202BE300 40638E39
_C0 Handheld 3:2
_L 0x202BE300 3FC00000

Credited to: mowamowi
Code:
_G Hellboy: The Science of Evil
_S ULUS10301

_C0 PSP 16:9
_L 0x20218DA0 0x3FE38E39 // Aspect Ratio 1.77~
_C0 UltraWide 21:9
_L 0x20218DA0 0x401EB852 // Aspect Ratio 2.48~
_C0 SuperWide 32:9
_L 0x20218DA0 0x40647AE1 // Aspect Ratio 3.57~
_C0 Handheld 3:2
_L 0x20218DA0 0x3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Killzone: Liberation
_S UCUS98646

_C0 PSP 16:9
_L 0x205BAAC0 0x3F800000 // X Ratio 1
_C0 UltraWide 21:9
_L 0x205BAAC0 0x3F59999A // X Ratio 0.85
_C0 SuperWide 32:9
_L 0x205BAAC0 0x3F333333 // X Ratio 0.7
_C0 Handheld 3:2
_L 0x205BAAC0 0x3F8B851F // X Ratio 1.09

Credited to: Polivalente
Code:
_G Kingdom Hearts Birth by Sleep Final Mix
_S ULJM-05775

_C0 ULTRAWIDE HACK [21:9]
_L 0x213ED410 0x00000168 // dword 360
_L 0x211650B0 0x3FC00000 // float 1.5

Credited to: mowamowi
Code:
_G LEGO Batman: The Videogame
_S ULUS10380
// Cheat Refresh Rate Must Set LOWER on PPSSPP

_C0 PSP 16:9
_L 0x2048AE48 0x3F100000 // X Ratio 0.5625
_C0 UltraWide 21:9
_L 0x2048AE48 0x3EDC28F6 // X Ratio 0.43
_C0 SuperWide 32:9
_L 0x2048AE48 0x3E99999A // X Ratio 0.3
_C0 Hanheld 3:2
_L 0x2048AE48 0x3F266666 // X Ratio 0.65

Credited to: mowamowi
Code:
_G LEGO Indiana Jones 2
_S ULUS10487

_C0 FOV Default Camera
_L 0x2022238C 0x3FC00000 // FOV 1.5
_C0 FOV Far Camera
_L 0x2022238C 0x3FA66666 // FOV 1.3

_C0 PSP 16:9
_L 0x20460464 0x3FD9999A // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x20460464 0x40155555 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20460464 0x40600000 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20460464 0x3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G LEGO Indiana Jones: The Original Adventures
_S ULUS10365
// Cheat Refresh Rate Must Set LOWER on PPSSPP

_C0 PSP 16:9
_L 0x204A4CD8 0x3F0CCCCD // X Ratio 0.55
_C0 UltraWide 21:9
_L 0x204A4CD8 0x3ECA3D71 // X Ratio 0.395
_C0 SuperWide 32:9
_L 0x204A4CD8 0x3E8CCCCD // X Ratio 0.275
_C0 Handheld 3:2
_L 0x204A4CD8 0x3F266666 // X Ratio 0.65

Credited to: mowamowi
Code:
_G LEGO Pirates of The Caribbean The Video Game
_S ULUS10575

_C0 Default (Near) Camera
_L 0x201F6B40 0x3F8CCCCD // FOV 1.1
_C0 Far Camera
_L 0x201F6B40 0x3FD9999A // FOV 1.7

_C0 PSP 16:9
_L 0x2034DCF8 0x3FD9999A // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x2034DCF8 0x401851EC // Aspect Ratio 2.32~
_C0 SuperWide 32:9
_L 0x2034DCF8 0x405AE148 // Aspect Ratio 3.42~
_C0 Handheld 3:2
_L 0x2034DCF8 0x3FB851EC // Aspect Ratio 1.44~

Credited to: mowamowi
Code:
_G LEGO Star Wars II The Original Trilogy
_S ULUS10155
// Cheat Refresh Rate Must Set LOWER on PPSSPP

_C0 Default (Near) Camera
_L 0x203C5AF4 0x3F333333 // FOV 0.7
_C0 Far Camera
_L 0x203C5AF4 0x3F666666 // FOV 0.9

_C0 PSP 16:9
_L 0x203C5AF8 0x3F0CCCCD // X Ratio 0.55
_C0 UltraWide 21:9
_L 0x203C5AF8 0x3ECCCCCD // X Ratio 0.4
_C0 SuperWide 32:9
_L 0x203C5AF8 0x3E8DD2F2 // X Ratio 0.28
_C0 Handheld 3:2
_L 0x203C5AF8 0x3F2B851F // X Ratio 0.65

Credited to: mowamowi
Code:
_G LEGO Star Wars III The Clone Wars
_C0 PSP 16:9

_L 0x2038C08C 0x3FD9999A // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x2038C08C 0x401851EC // Aspect Ratio 2.32~
_C0 SuperWide 32:9
_L 0x2038C08C 0x405AE148 // Aspect Ratio 3.42~
_C0 Handheld 3:2
_L 0x2038C08C 0x3FB851EC // Aspect Ratio 1.44~

Credited to: mowamowi
Code:
_G LittleBigPlanet
_S UCUS98744

_C0 PSP 16:9
_L 0x2003D5DE0 3FE38E39 // Aspect Ratio
_L 0x2003ED1D8 3FE38E39 // 1.76~
_C0 UltraWide
_L 0x2003D5DE0 4017B426 // Aspect Ratio
_L 0x2003ED1D8 4017B426 // 2.3~
_C0 SuperWide
_L 0x2003D5DE0 40638E39 // Produce Culling
_L 0x2003ED1D8 40638E39 // or Clipping
_C0 Handheld 3:2
_L 0x2003D5DE0 3FC00000 // Aspect Ratio
_L 0x2003ED1D8 3FC00000 // 1.5~

Credited to: Atso1
Code:
_G Lord of Apocalypse
_S NPJH-50503

_C0 PSP 16:9
_L 0x20587518 3FE38E39
_L 0x20589398 3FE38E39
_L 0x205840D8 3FE38E39
_L 0x20582B08 3FE38E39
_L 0x2057A728 3FE38E39
_C0 UltraWide 21:9
_L 0x20587518 4017B426
_L 0x20589398 4017B426
_L 0x205840D8 4017B426
_L 0x20582B08 4017B426
_L 0x2057A728 4017B426
_C0 SuperWide 32:9
_L 0x20587518 40638E39
_L 0x20589398 40638E39
_L 0x205840D8 40638E39
_L 0x20582B08 40638E39
_L 0x2057A728 40638E39
_C0 Handheld 3:2
_L 0x20587518 3FC00000
_L 0x20589398 3FC00000
_L 0x205840D8 3FC00000
_L 0x20582B08 3FC00000
_L 0x2057A728 3FC00000

Credited to: Atso1
Code:
_G Lord of Arcana
_S ULUS-10479

_C0 PSP 16:9
_L 0x2038F468 3FE38E39
_L 0x20392E98 3FE38E39
_L 0x2038C0D8 3FE38E39
_L 0x203A3FB8 3FE38E39
_C0 UltraWide 21:9
_L 0x2038F468 4017B426
_L 0x20392E98 4017B426
_L 0x2038C0D8 4017B426
_L 0x203A3FB8 4017B426
_C0 SuperWide 32:9
_L 0x2038F468 40638E39
_L 0x20392E98 40638E39
_L 0x2038C0D8 40638E39
_L 0x203A3FB8 40638E39
_C0 Handheld 3:2
_L 0x2038F468 3FC00000
_L 0x20392E98 3FC00000
_L 0x2038C0D8 3FC00000
_L 0x203A3FB8 3FC00000

Credited to: mowamowi
Code:
_G Marvel Ultimate Alliance
_S ULUS10167

_C0 PSP 16:9
_L 0x20063B274 3FE1E1E2 // FOV 1.76~
_L 0x20063B278 3FE1E1E2 // Y Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20063B274 4009999A // FOV 2.15
_L 0x20063B278 40133333 // Y Aspect Ratio 2.3
_C0 SuperWide 32:9
_L 0x20063B274 40200000 // FOV 2.5
_L 0x20063B278 40400000 // Y Aspect Ratio 3
_C0 Handheld 3:2
_L 0x20063B274 0x3FCCCCCD // FOV 1.6
_L 0x20063B278 0x3FC00000 // Y Aspect Ratio 1.5

Credited to: mowamowi
Code:
_G Marvel Ultimate Alliance 2
_S ULUS10421

_C0 PSP 16:9
_L 0x206D19D8 3FE1E1E2 // FOV 1.76~
_L 0x206D19DC 3FE1E1E2 // Y Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x206D19D8 0x4009999A // FOV 2.15
_L 0x206D19DC 40133333 // Y Aspect Ratio 2.3
_C0 SuperWide 32:9
_L 0x206D19D8 40200000 // FOV 2.5
_L 0x206D19DC 40400000 // Y Aspect Ratio 3
_C0 Handheld 3:2
_L 0x206D19D8 0x3FCCCCCD // FOV 1.6
_L 0x206D19DC 0x3FC00000 // Y Aspect Ratio 1.5

Credited to: mowamowi
Code:
_G MediEvil Resurrection
_S UCUS98620

_C0 Default 16:9
_L 0x216B3D28 0x3FD9999A // Aspect Ratio 1.7~
_C0 UltraWide 21:9
_L 0x216B3D28 0x40133333 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x216B3D28 0x40600000 // Aspect Ratio 3.5~
_C0 Hanheld 3:2
_L 0x216B3D28 0x3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Metal Gear Solid Peace Walker
_S ULUS10509
// Cheat Refresh Rate Must Set LOWER on PPSSPP

_C0 PSP 16:9
_L 0x213FB858 0x3F800000 // X Aspect Ratio 1.0
_L 0x2055E4B0 0x3F000000// Y Aspect Ratio 0.5
_C0 UltraWide 21:9
_L 0x213FB858 0x3FB33333 // X Aspect Ratio 1.3
_L 0x2055E4B0 0x3EE66666 // Y Aspect Ratio 0.45
_C0 SuperWide 32:9
_L 0x213FB858 0x40000000 // X Aspect Ratio 2.0
_L 0x2055E4B0 0x3EA8F5C3 // Y Aspect Ratio 0.33
_C0 Standard 4:3
_L 0x213FB858 0x3f4ccccd // X Aspect Ratio 0.8
_L 0x2055E4B0 0x3f19999a // Y Aspect Ratio 0.6

Credited to: Polivalente
Code:
_G Metal Gear Solid Portable OPS
_S ULUS10202

_C0 PSP 16:9
_L 0x201E9728 0x3F800000 // X Ratio 1.0
_C0 UltraWide 21:9
_L 0x201E9728 0x3F35C28F // X Ratio 0.71~
_C0 SuperWide 32:9
_L 0x201E9728 0x3F000000 // X Ratio 0.5

Credited to: mowamowi
Code:
_G Monster Hunter Portable 3rd HD
_S NPJB40001
//Start new game or use ingame save, save state before patched not working

_C0 PSP 16:9
_L 0x20169F74 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20169F74 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20169F74 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20169F74 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G MotoGP
_S ULUS10153
// Cheat Must Be Set Before Race Start or During Game Start

_C0 PSP 16:9
_L 0x2018326C 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2018326C 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2018326C 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2018326C 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Mystery Dungeon: Shiren The Wanderer 3 Portable
_S ULJS00239

_C0 PSP 16:9
_L 0x211F7E48 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x211F7E48 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x211F7E48 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x211F7E48 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G NARUTO Shippuden: Kizuna Drive
_S ULUS10571

_C0 PSP 16:9
_L 0x200398194 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x200398194 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x200398194 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x200398194 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Need for Speed Shift
_S ULUS10462
// Cheat Refresh Rate Must Set LOWER on PPSSPP

_C0 PSP 16:9
_L 0x2006645C4 3FE1E1E2 // Aspect Ratio 1.76~
_L 0x206645C0 3f800000 // FOV 1.0
_C0 UltraWide 21:9
_L 0x2006645C4 4017B426 // Aspect Ratio 2.3~
_L 0x206645C0 3faccccd // FOV 1.35
_C0 SuperWide 32:9
_L 0x2006645C4 40638E39 // Aspect Ratio 3.5~
_L 0x206645C0 40000000 // FOV 2
_C0 Handheld 3:2
_L 0x2006645C4 3FC00000 // Aspect Ratio 1.5~
_L 0x206645C0 3f59999a // FOV 0.85

Credited to: mowamowi
Code:
_G Outrun 2006 Coast 2 Coast
_S ULUS10064

_C0 PSP 16:9
_L 0x203C9868 0x3FE38E39 // Aspect Ratio 1.777~
_C1 UltraWide 21:9
_L 0x203C9868 0x4017B426 // Aspect Ratio 2.3
_C0 SuperWide 32:9
_L 0x203C9868 0x40638E39 // Aspect Ratio 3.5
_C0 HandHeld 3:2
_L 0x203C9868 0x3FC00000 // Aspect Ratio 1.5

Credited to: Polivalente
Code:
_G PES 2014 [EUR]
_S ULES-01597

_C0 ULTRAWIDE HACK [21:9]
_L 0x202E0074 0x0000027B // DWORD 635

Credited to: Atso1
Code:
_G Phantasy Star Portable
_S ULUS-10410
// Create new game or use an ingame save
// save state before patched not working

_C0 PSP 16:9
_L 0x204B53F0 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x204B53F0 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x204B53F0 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x204B53F0 3FC00000 // Aspect Ratio 1.5~

Credited to: Atso1
Code:
_G Phantasy Star Portable 2
_S ULUS-10529
// Create new game or use an ingame save, save state before patched not working

_C0 PSP 16:9
_L 0x2056A790 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2056A790 4017B426 // Aspect Ratio 2.3~
_C1 SuperWide 32:9
_L 0x2056A790 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2056A790 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Phineas and Ferb Across the 2nd Dimension
_S NPUG98775

_C0 PSP 16:9
_L 0x200573168 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x200573168 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x200573168 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x200573168 3FC00000 // Aspect Ratio 1.5~

Credited to: Atso1
Code:
_G Pimp My Ride
_S ULUS-10256

_C0 PSP 16:9
_L 0x2031E414 3FE1E1E2
_C0 UltraWide 21:9
_L 0x2031E414 4017B426
_C0 SuperWide 32:9
_L 0x2031E414 40638E39
_C0 Handheld 3:2
_L 0x2031E414 3FC00000

Credited to: Atso1
Code:
_G Ratchet & Clank: Size Matters
_S UCUS-98633

_C0 PSP 16:9
_L 0x20BD680C 3FE1E1E2
_C0 UltraWide 21:9
_L 0x20BD680C 4017B426
_C0 SuperWide 32:9
_L 0x20BD680C 40638E39
_C0 Handheld 3:2
_L 0x20BD680C 3FC00000

Credited to: Atso1
Code:
_G Rengoku II: The Stairway to Heaven
_S ULUS-10127

_C0 PSP 16:9
_L 0x20297DC8 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20297DC8 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20297DC8 40638E39 // Aspect Ratio 3.5~
_C1 Handheld 3:2
_L 0x20297DC8 3FC00000 // Aspect Ratio 1.5~

Credited to: Atso1
Code:
_G Ridge Racer
_S UCES-00002
// Create new game or use an ingame save
// save state before patched not working

_C0 PSP 16:9
_L 0x201A6444 3FE1E1E2 // Aspect Ratio
_L 0x201A9258 3FE1E1E2 // 1.76~
_C0 UltraWide 21:9
_L 0x201A6444 4017B426 // Aspect Ratio
_L 0x201A9258 4017B426 // 2.3~
_C0 SuperWide 32:9
_L 0x201A6444 40638E39 // Aspect Ratio
_L 0x201A9258 40638E39 // 3.5~
_C0 Handheld 3:2
_L 0x201A6444 3FC00000 // Aspect Ratio
_L 0x201A9258 3FC00000 // 1.5~

Credited to: Atso1
Code:
_G Ridge Racer 2
_S UCES-00422
// Create new game or use an ingame save
// save state before patched not working

_C0 PSP 16:9
_L 0x201B35A4 3FE1E1E2 // Aspect Ratio
_L 0x201B6638 3FE1E1E2 // 1.76~
_C0 UltraWide 21:9
_L 0x201B35A4 4017B426 // Aspect Ratio
_L 0x201B6638 4017B426 // 2.3~
_C0 SuperWide 32:9
_L 0x201B35A4 40638E39 // Aspect Ratio
_L 0x201B6638 40638E39 // 3.5~
_C0 Handheld 3:2
_L 0x201B35A4 3FC00000 // Aspect Ratio
_L 0x201B6638 3FC00000 // 1.5~

Credited to: mowamowi
Code:
_G Secret Agent Clank
_S UCUS98697

_C0 PSP 16:9
_L 0x2008B16F4 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2008B16F4 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2008B16F4 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2008B16F4 3FC00000 // Aspect Ratio 1.5~

Credited to: Polivalente
Code:
_G Spiderman 2 [USA]
_S ULUS-10015

_C0 ULTRAWIDE HACK [21:9]
_L 0x203C4260 0x3F7851EB // float 0.969999969006
_L 0x203C4274 0x400CCCCC // float 2.19999980927

Credited to: Atso1
Code:
_G Split/Second
_S ULUS-10513

_C0 PSP 16:9
_L 0x204E5370 3FE1E1E2
_L 0x2038AE30 3FE1E1E2
_C0 UltraWide 21:9
_L 0x204E5370 4017B426
_L 0x2038AE30 4017B426
_C0 SuperWide 32:9
_L 0x204E5370 40638E39
_L 0x2038AE30 40638E39
_C0 Handheld 3:2
_L 0x204E5370 3FC00000
_L 0x2038AE30 3FC00000

Credited to: mowamowi
Code:
_G Star Wars: The Force Unleashed
_S ULUS10345

_C0 PSP 16:9
_L 0x204363E0 0x3F800000 // 1.0
_C0 UltraWide 21:9
_L 0x204363E0 0x3f99999a // 1.2
_C0 SuperWide 32:9
_L 0x204363E0 0x3FF33333 // 1.9
_C0 Handheld 4:3
_L 0x204363E0 0x3F4CCCCD // 0.8

Credited to: Atso1
Code:
_G Street Supremacy
_S ULUS-10069
// Create new game or use an ingame save
// save state before patched not working

_C0 PSP 16:9
_L 0x2019C59C 3FE1E1E2 // Aspect Ratio 1.76~
_C1 UltraWide 21:9
_L 0x2019C59C 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2019C59C 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2019C59C 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Tales of The World: Radiant Mythology
_S ULUS10271

_C0 PSP 16:9
_L 0x2051D79C 3FE1E1E2 // Dungeon // Aspect Ratio 1.76~
_L 0x203B6094 3FE1E1E2 // Menu
_L 0x203BC3D8 3FE1E1E2 // Battle
_L 0x203B6148 3FE1E1E2 // City
_C0 UltraWide 21:9
_L 0x2051D79C 4017B426 // Dungeon // Aspect Ratio 2.3~
_L 0x203B6094 4017B426 // Menu
_L 0x203BC3D8 4017B426 // Battle
_L 0x203B6148 4017B426 // City
_C0 SuperWide 32:9
_L 0x2051D79C 40638E39 // Dungeon // Aspect Ratio 3.5~
_L 0x203B6094 40638E39 // Menu
_L 0x203BC3D8 40638E39 // Battle
_L 0x203B6148 40638E39 // City
_C0 Handheld 3:2
_L 0x2051D79C 3FC00000 // Dungeon // Aspect Ratio 1.5~
_L 0x203B6094 3FC00000 // Menu
_L 0x203BC3D8 3FC00000 // Battle
_L 0x203B6148 3FC00000 // City

Credited to: Atso1
Code:
_G Tales of the World: Radiant Mythology 2
_S ULJS-00175
_C1 PSP 16:9
_L 0x20443104 3FE1E1E2
_L 0x2043DA20 3FE1E1E2
_L 0x2043DC70 3FE1E1E2
_C1 UltraWide 21:9
_L 0x20443104 4017B426
_L 0x2043DA20 4017B426
_L 0x2043DC70 4017B426
_C1 SuperWide 32:9
_L 0x20443104 40638E39
_L 0x2043DA20 40638E39
_L 0x2043DC70 40638E39
_C1 Handheld 3:2
_L 0x20443104 3FC00000
_L 0x2043DA20 3FC00000
_L 0x2043DC70 3FC00000

Credited to: Atso1
Code:
_G Tales of the World: Radiant Mythology 3
_S NPJH-50353

_C1 PSP 16:9
_L 0x2032EDD4 3FE1E1E2
_C1 UltraWide 21:9
_L 0x2032EDD4 4017B426
_C1 SuperWide 32:9
_L 0x2032EDD4 40638E39
_C1 Handheld 3:2
_L 0x2032EDD4 3FC00000
Credited to: mowamowi
Code:
_G Tenchu: Shadow Assassins
_S ULUS10419

_C0 PSP 16:9
_L 0x200899D28 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x200899D28 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x200899D28 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x200899D28 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G The 3rd Birthday
_S ULUS10567

_C0 PSP 16:9
_L 0x2004B0840 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x2004B0840 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x2004B0840 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x2004B0840 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G The Fast and The Furious
_S ULUS10198

_C0 PSP 16:9
_L 0x20033538C 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20033538C 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20033538C 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20033538C 3FC00000 // Aspect Ratio 1.5~

Credited to: Atso1
Code:
_G Toukiden  Kiwami
_S NPJH-50878

_C0 PSP 16:9
_L 0x206E673C 3FE1E1E2 // Aspect Ratio 1.76~
_L 0x206F007C 3FE1E1E2 // Aspect Ratio 1.76~
_C1 UltraWide 21:9
_L 0x206E673C 4017B426 // Aspect Ratio 2.3~
_L 0x206F007C 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x206E673C 40638E39 // Aspect Ratio 3.5~
_L 0x206F007C 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x206E673C 3FC00000 // Aspect Ratio 1.5~
_L 0x206F007C 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Ultimate Ghosts'n Goblins
_S ULUS10105
// Cheat Must Be Set Before The Game Start
// Use ingame Save not Save State

_C0 PSP 16:9
_L 0x20057B340 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20057B340 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20057B340 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20057B340 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Undead Knights
_S ULUS10453

_C0 PSP 16:9
_L 0x20174D7B0 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20174D7B0 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20174D7B0 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20174D7B0 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G White Knight Chronicles Origins
_S UCES01511

_C0 PSP 16:9
_L 0x200F209E0 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x200F209E0 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x200F209E0 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x200F209E0 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G World Rally Championship (WRC)
_S ULUS10093

_C0 PSP 16:9
_L 0x2040FCA0 0x3F800000 // Y Aspect Ratio 1.0
_L 0x2040FCA4 0x3F800000 // X Aspect Ratio 1.0
_C0 UltraWide 21:9
_L 0x2040FCA0 0x3F99999A // Y Aspect Ratio 1.2
_L 0x2040FCA4 0x3F99999A // X Aspect Ratio 1.2
_C0 SuperWide 32:9
_L 0x2040FCA0 0x3FD9999A // Y Aspect Ratio 1.7
_L 0x2040FCA4 0x3FD9999A // X Aspect Ratio 1.7
_C0 Handheld 4:3
_L 0x2040FCA0 0x3F4CCCCD // Y Aspect Ratio 0.8
_L 0x2040FCA4 0x3F4CCCCD // X Aspect Ratio 0.8

Credited to: mowamowi
Code:
_G X-Men Legends 2: Rise of Apocalypse
_S ULUS10045

_C0 Near Camera (Default)
_L 0x20768884 0x3F800000  // FOV 1.0
_C0 Far Camera
_L 0x20768884 0x3F8CCCCD  // FOV 1.1

_C0 PSP 16:9
_L 0x2076884C 0x3FE38E39 // X Ratio 1.7
_L 0x20768850 0x3FE1E1E2 // Y Ratio 1.7
_C0 UltraWide 21:9
_L 0x2076884C 0x400E147B // X Ratio 2.22
_L 0x20768850 0x40200000 // Y Ratio 2.5
_C0 SuperWide 32:9
_L 0x2076884C 0x4028F5C3 // X Ratio 2.64
_L 0x20768850 0x4063D70A // Y Ratio 3.6
_C0 Handheld 3:2
_L 0x2076884C 0x3FCCCCCD // X Ratio 1.6
_L 0x20768850 0x3FC51EB8 // Y Ratio 1.54

Credited to: mowamowi
Code:
_G Ys Seven
_S ULUS10551

_C0 PSP 16:9
_L 0x200D772A4 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x200D772A4 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x200D772A4 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x200D772A4 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Ys The Ark of Napishtim
_S ULUS10051

_C0 PSP 16:9
_L 0x20030A8B0 3FE1E1E2 // Aspect Ratio 1.76~
_C0 UltraWide 21:9
_L 0x20030A8B0 4017B426 // Aspect Ratio 2.3~
_C0 SuperWide 32:9
_L 0x20030A8B0 40638E39 // Aspect Ratio 3.5~
_C0 Handheld 3:2
_L 0x20030A8B0 3FC00000 // Aspect Ratio 1.5~

Credited to: mowamowi
Code:
_G Ys: The Oath in Felgana
_S ULUS10558

_C0 PSP 16:9
_L 0x201EB288 0x3F800000 // FOV 1.0
_C0 UltraWide 21:9
_L 0x201EB288 0x3F333333 // FOV 0.7
_C0 SuperWide 32:9
_L 0x201EB288 0x3EFAE148 // FOV 0.45
_C0 Handheld 3:2
_L 0x201EB288 0x3f99999A // FOV 1.2
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