Persona 3 Portable HD Texture Pack Community Expansion (WIP) [Updated 12/16/2021]
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01-27-2021, 08:45 PM
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RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 12/27/2020]
(01-27-2021 04:41 PM)ArcEnCiel Wrote: So I currently decided to take the Love Hotel Textures I dumped a while ago and begin matching them with FES textures... The link for your FES/PSP comparison seems to be dead, but this is super interesting. A while back I did find two of the paintings used for the Clamside Shell Inn, but you've found those and then some. For what it's worth, I can play around with giving the FES textures the PSP tinting. Unless i've mistaken, i've found and replaced a few textures that we haven't gotten into the main pack yet, although they're mostly very disconnected. (i.e. specifically the ground of the fight against Nyx Avatar, and the heart background of the second Clamside Shell Inn boss fight). I'll admit, i've been a tad hesitant about it because it's pretty disorganized. Aside from that, I took a shot at putting together blinking expressions for certain portraits without them, by shamelessly editing parts of blink expressions from other portraits of the same character. Funny enough, in certain cases (after double checking obviously) I didn't have to make edits at all, like Takaya's face when holding his gun is the exact same as one of his other portraits, and maintains the same color/alignment even, so I had to do nothing except make sure the blinking wasn't obscuring it. Link to the post-final boss background fix: https://mega.nz/folder/XgsRFKCQ#ShpRoDyOWQLlLamisJj1yQ Link to the blink portraits: https://mega.nz/folder/f8khCYpS#ccsfRX5NR9jKBGSKZM_q1A And a replication of the original glow effect for the Persona summoning circles in the Velvet Room: https://mega.nz/folder/al1zFaxR#4InwKzAGcQJoYqnO9P5JZw |
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