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Persona 3 Portable HD Texture Pack Community Expansion (WIP) [Updated 01/28/2021]
12-21-2020, 08:20 PM (This post was last modified: 12-21-2020 09:27 PM by flamecrest920.)
Post: #68
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 12/20/2020]
(12-21-2020 01:10 AM)TridentOfTheAbyss Wrote:  ADDED an update 2.2 BETA patch to the downloads. Includes a lot of what was posted recently with some of my changes.

(12-16-2020 07:37 PM)ArcEnCiel Wrote:  ...

Looks pretty good so far. No visible issues so far (at least I didn't see any, there could be some for all I know, but I doubt it). Thanks for the help. Now that I have more free time, I might be able to make more progress. For now, I patched out the unnecessary blinking animations, which I included in the patch.

(12-16-2020 08:42 PM)flamecrest920 Wrote:  ...

Looks good. I made some adjustments, but not many. Mainly, the stretched textures being squished has me somewhat worried that the textures will look worse or incorrect. As for Odin's, the changes are so minor, it's basically placebo, so I removed it to cut down on texture buffer a bit. Also, THANK YOU for the Theodore render! Finally! I also made some general adjustments to certain texture linking and texture shading that didn't make sense. Quite a few textures were cut or replaced because I had a better version in the works, they didn't match the original, or they were the same resolution as the original.

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To install the patch, copy everything inside the patch and paste into version 2.1, replacing everything that it asks to.

Ooh thank you! I mostly wrapped up what I plan to do for the Personas inbetween when I last posted and when you responded, so here they are at the same spot:

https://mega.nz/folder/DxsHXQTY#Zy2YPrDVA6Vd8Vsa8HiYsg

The rest of Odin is part of it of course (and I actually got the texture for the chest this time, rather than plopping Portable's shrunk one in there), although I realize now that may not be of much use. Atlus basically shrunk his Persona 4 textures in half and called it a day....so I just undid that haha. Your upscale is probably going to come out better than what I did for him.

This has Lilith's hair/snake, Black Frost, and amateur attempt at redrawing the smiley on PS2 Jack Frost, Koumokuten's face, Nata Taishi's arms, Taraka's skull headdress, some of Oukuniushi's plating, Uriel's head, Take-Mikazuchi's sword/hair, and the rest of Scathach. Outside of Koumokuten, these didn't need any harsh scaling iirc. Outside of everything me and Arc have provided so far, most PS2 textures for the Personas are outright the same or require some scaling to be reapplied.

While i'm here, there's a few Personas that I actually can't seem to access in my attempts at ripping both Persona 3 and 4! Cybele, Leanan Sidhe, and....Satan himself seem to have unopenable files, at least in the US releases of both games. Anyways, that should mostly be it from me unless we sort something out there, or locate any leftover weapons/enemies. Most of the characters have some remapping going on, so for now I'll just leave them be.

EDIT: Apparently I royally botched Hypnos's textures by forgetting to split them in two (face/chest was hashed to the metallic pieces, hashed face texture was missing entirely). This is fixed in the folder now, as is Scathach's face.
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RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 12/20/2020] - flamecrest920 - 12-21-2020 08:20 PM

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