Persona 3 Portable HD Texture Pack Community Expansion (WIP) [Updated 12/16/2021]
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09-29-2020, 07:08 PM
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RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 09/26/2020]
(09-27-2020 07:54 AM)BanhCanh Wrote: Hello, I did something similar for the EUR version (I don't own the US version and I am unsure it would work with it). I have around 5K texture dumped but with hash=xxh64 on the EUR version so I don't think it's gonna be compatible with yours. Wow! Thanks for explaining your results. I did not use Gigapixel AI for the UI. Most of the UI was already done by DinJerr and hououin_kyouma in their versions of the texture pack. When working with the remaining UI textures (mainly a few characters like $ and ^), I did one of three things: 1) Redrew them completely. I'm not very good at this, but drawing a black circle or a horizontal line isn't that difficult. 2) Upscaled them using waifu2x and then edited them if necessary (which it often was). This was helpful for textures that were rather simple and easy for the AI to make out, like the texture for the character ^. 3) Stole the texture from another source and then edited it to match the style of the game (and size of the pack). For example, I took the @ symbol from a font pack similar to the one used in the game (since I couldn't figure out what the actual font pack was) and edited the proportions. |
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