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Freekout Extreme Freeride
04-11-2013, 02:21 PM
Post: #1
Freekout Extreme Freeride
[Image: freekoutcover.jpg]
Genre : Extreme Sports
Region : EU
Format : ISO
Version : v0.7-604-g182b95f
Game ID : ULES00783
OS : Win
Compatibility : Nothing
Notes :

LOG :
Code:
10:22:100 EmuThread.cpp:75 I[BOOT]: Done.
10:25:271 FileSystems\ISOFileSystem.cpp:168 I[FileSys]: Looks like a valid ISO!
10:25:298 FileSystems\ISOFileSystem.cpp:168 I[FileSys]: Looks like a valid ISO!
10:25:299 FileSystems\ISOFileSystem.cpp:168 I[FileSys]: Looks like a valid ISO!
10:25:301 FileSystems\ISOFileSystem.cpp:168 I[FileSys]: Looks like a valid ISO!
10:29:903 EmuScreen.cpp:51 I[BOOT]: Starting up hardware.
10:29:903 System.cpp:70 I[HLE]: PPSSPP v0.7-604-g182b95f
10:29:903 MemArena.cpp:370 I[MM]: Found valid memory base at 0A800000 after 39 tries.
10:29:903 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 10020000 (mirror at 0 @ 12800000, uncached @ 12800000)
10:29:966 Loaders.cpp:89 I[LOAD]: Identifying file...
10:29:966 FileSystems\ISOFileSystem.cpp:168 I[FileSys]: Looks like a valid ISO!
10:29:966 PSPLoaders.cpp:67 I[LOAD]: ULES00783 : FREAK OUT EXTREME FREERIDE
10:29:966 PSPLoaders.cpp:123 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
10:29:966 HLE\sceKernelMemory.cpp:159 I[HLE]: Kernel and user memory pools initialized
10:29:966 HLE\sceIo.cpp:238 I[HLE]: Starting up I/O...
10:29:966 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\
10:29:967 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\
10:29:967 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\flash0\
10:29:967 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\flash0\
10:29:967 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE
10:29:967 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE
10:29:968 HLE\sceKernel.cpp:121 I[HLE]: Kernel initialized.
10:30:002 HLE\sceKernelModule.cpp:266 I[HLE]: Decrypting ~PSP file
10:30:135 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 15EA9020
10:30:140 Util\BlockAllocator.cpp:310 I[HLE]: -----------
10:30:140 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
10:30:140 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08d0b700 size 00507700 taken=1 tag=ELF
10:30:140 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08d0b700 - 0a000000 size 012f4900 taken=0 tag=(untitled)
10:30:144 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully.
10:30:276 HLE\sceKernelModule.cpp:401 I[LOAD]: Module Freeride: 08cfff50 08c3f2c4 08c3f2dc
10:30:276 HLE\sceKernelModule.cpp:498 I[HLE]: Exporting ent 0 named Freeride, 2 funcs, 4 vars, resident 08c3f65c
10:30:277 HLE\sceKernelModule.cpp:702 I[LOAD]: Module entry: 08804124
10:31:532 root         N[BOOT]: EmuScreen.cpp:90 Loading H:\emulators\psp\2ch-fef.iso...
10:31:532 root         I[HLE]: HLE\sceKernelThread.cpp:1747 276=sceKernelCreateThread(name=user_main, entry=08804224, prio=20, stacksize=262144)
10:31:532 root         I[HLE]: HLE\sceKernelThread.cpp:1780 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffd00)
10:31:532 root         I[HLE]: HLE\sceKernelThread.cpp:1871 __KernelReturnFromThread: 0
10:31:533 user_main    I[HLE]: HLE\sceKernelModule.cpp:929 sceKernelGetModuleId()
10:31:533 user_main    I[HLE]: HLE\sceKernelModule.cpp:987 sceKernelQueryModuleInfo(274, 09fff570)
10:31:542 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
10:31:542 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
10:31:542 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08d0b700 size 00507700 taken=1 tag=ELF
10:31:542 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08d0b700 - 09fbfc00 size 012b4500 taken=0 tag=(untitled)
10:31:542 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
10:31:542 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
10:31:542 user_main    E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 24113152 (016ff000) bytes of contiguous memory
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08d0b700 size 00507700 taken=1 tag=ELF
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08d0b700 - 09fbfc00 size 012b4500 taken=0 tag=(untitled)
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
10:31:543 user_main    E[HLE]: HLE\sceKernelMemory.cpp:511 ARGH! sceKernelAllocPartitionMemory failed
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08d0b700 size 00507700 taken=1 tag=ELF
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08d0b700 - 09fbfc00 size 012b4500 taken=0 tag=(untitled)
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
10:31:543 user_main    E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 24113152 (016ff000) bytes of contiguous memory
10:31:543 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
10:33:758 user_main    I[HLE]: HLE\sceKernel.cpp:432 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
10:33:758 user_main    I[HLE]: HLE\sceKernel.cpp:432 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
10:33:758 user_main    I[HLE]: HLE\sceKernel.cpp:432 KO 274: Module "Freeride": name=Freeride gp=08cfff50 entry=08804124
10:33:758 user_main    I[HLE]: HLE\sceKernel.cpp:432 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
10:33:758 user_main    I[HLE]: HLE\sceKernel.cpp:432 KO 276: Thread "user_main": pc= 08c3ab84 sp= 09fff540 RUN      (wt=0 wid=0 wv= 00000001 )
10:33:758 user_main    I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 5 kernel objects alive
10:33:758 HLE\sceKernelMemory.cpp:175 I[HLE]: Shutting down user memory pool:
10:33:758 Util\BlockAllocator.cpp:310 I[HLE]: -----------
10:33:758 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
10:33:758 HLE\sceKernelMemory.cpp:178 I[HLE]: Shutting down "kernel" memory pool:
10:33:758 Util\BlockAllocator.cpp:310 I[HLE]: -----------
10:33:758 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
10:33:759 MemMap.cpp:101 I[MM]: Memory system shut down.
10:33:760 Config.cpp:191 I[LOAD]: Config saved: ppsspp.ini
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11-22-2013, 04:41 PM
Post: #2
RE: Freekout Extreme Freeride
any news?

*updating compatibility list.

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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02-19-2014, 02:14 AM
Post: #3
RE: Freekout Extreme Freeride
Tested on 0.9.7.2: goes in-game. Sound is wrong, and some elements in screen doesn't show correctly.
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02-19-2014, 05:04 PM
Post: #4
RE: Freekout Extreme Freeride
Moved.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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09-21-2014, 05:44 AM
Post: #5
RE: Freekout Extreme Freeride
v0.9.9.1-492-gdda3ca3 Win7 64
Some good news. Games boot and enters, with some gliches in graphics (colision with snow) and sound almost cracked (too much noise). Tried diferents configs with no luck.
Played almost 10 min with no crash.


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10-01-2014, 04:16 PM
Post: #6
RE: Freekout Extreme Freeride
Moved.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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