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Default button assignment question
12-14-2018, 03:29 AM
Post: #11
RE: Default button assignment question
(12-13-2018 11:24 PM)SuperOstrich Wrote:  There is no real way to plan for directinput pads since they don't have a uniform layout.

This. Some DirectInput pads have analogs, some don't. Some have the equivalent to A/B/X/Y (or four face buttons), and some don't.

An example of unorthodox DirectInput peripherals would be stuff like flight sticks, driving wheels, some fighting pads, even old console controllers like Gamecube, Genesis, NES/SNES, N64, etc.
A lot of those wouldn't have the amount of buttons that normal Xinput would require, so they're Dinput by default, or forced to be Dinput using software, or have their own exclusive software entirely.

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RE: Default button assignment question - Abbanon - 12-14-2018 03:29 AM

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