Patapon 2 problem
|
07-17-2018, 09:00 PM
Post: #6
|
|||
|
|||
RE: Patapon 2 problem
PPSSPP has an compatibility hack system which can be activated to any game even if it's not included there by default for testing purposes etc.
To add game to specific hack just place gameID = true under that particular hack line in ppsspp/assets/compat.ini, I already include all patapon 2 versions gameID's in my compat.ini so you can just copy this Code: # Fixes Patapon 2 title screen double framerate and paste it under Code: [DrawSyncEatCycles] The reason why I didn't commited this "fix" to official ppsspp yet is because this will affect whole game's timing and I'm not sure/don't have time to check whenever that breaks gameplay or not. Overall PPSSPP does NOT have accurate timings and a lot of games are broken much more seriously than just having incorrect framerate/speed, I made that DrawSyncEatCycles hack to work around crashes of some gundam game initially, but turns out it helped a few more games;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Patapon 2 problem - itsafeature - 07-16-2018, 01:25 PM
RE: Patapon 2 problem - Asferot - 07-16-2018, 02:37 PM
RE: Patapon 2 problem - itsafeature - 07-16-2018, 02:53 PM
RE: Patapon 2 problem - LunaMoo - 07-16-2018, 07:28 PM
RE: Patapon 2 problem - itsafeature - 07-17-2018, 04:13 PM
RE: Patapon 2 problem - LunaMoo - 07-17-2018 09:00 PM
RE: Patapon 2 problem - itsafeature - 07-18-2018, 08:08 AM
|