Adhoc connection ppsspp-psp
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06-11-2018, 12:51 AM
Post: #1
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Adhoc connection ppsspp-psp
Hi.
I have in my pc a wireless adapter which is capable of create an adhoc network. I have a psp go. I want to connect the psp to pc (ppsspp), but i want to connect in "real" adhoc mode (without pro online client). I tried first using the psp as server, in the game i created the host, then, in windows, i connected the pc to the network created by the game, and i opened ppsspp and in network settings, i put the ip generated by the network (169.254.97.86), then, i launched the game in ppsspp and i tried to connect to the host created in the psp game, and ppsspp says "network initialized", but not find the host, and the game says "nothing host found" and it back to the main menu. The second try was setting up ppsspp (pc) as server and connecting the psp to the pc, but i got the same results All in the pc is up to date, and the settings is ok (firewall, av, etc), and the game works fine with pro online client (with a minor lags or bugs), but i want to know if there any way to connect directly in adhoc mode, without pro online client or other third-party programs. Thanks for the help. PD: I apologize for my bad english. |
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06-11-2018, 01:07 AM
Post: #2
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RE: Adhoc connection ppsspp-psp
No, it's impossible to communicate psp to let's say a pc via wifi without third party plugin like pro online so PPSSPP doesn't even try to detect anything like that and can only connect to a pro online server exactly like the psp plugin, except PPSSPP comes with the server built-in.
Also adhoc emulation is pretty poor in general, best not expect much from it to avoid disappointment. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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