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D3D11 to OpenGL Problem
05-03-2018, 09:16 AM
Post: #1
D3D11 to OpenGL Problem
Ive been playing with D3D11 Backend for a while
And i decide to change it to OpenGL for Shader To work

But when i switch to fullscreen with my game icon on it its crashed
And when i play game too

Before i i use D3D11 i can use OpenGL, i can use it normally even from 0.9.9 version
Im using AMD Catalyst

Anyone know what problem causes this?
Thank You
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