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Metal Slug XX
03-14-2013, 02:16 PM
Post: #16
RE: Metal Slug XX
Hey, Henrik and other devs, i have problem with this game on Android.. Im using latest git build... Game works only when Buffered Rendering is on, but then game is working at 20-28 FPS on my LG L3.. When i disable Buffered Rendering i can only see black screen, and hear sound, but speed is 60 FPS. Can u fix that black screen?

PC Specs:

GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X)
CPU: AMD Ryzen 3 1200 3.9GHz (OC)
RAM: 8GB DDR4 2400 MHz
MB: ASRock AB350 Pro4
OS: Windows 10 PRO x64
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03-14-2013, 02:51 PM
Post: #17
RE: Metal Slug XX
Not possible due to how this game does the drawing. You must have buffered rendering on Sad
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03-14-2013, 03:49 PM
Post: #18
RE: Metal Slug XX
(03-14-2013 02:51 PM)Henrik Wrote:  Not possible due to how this game does the drawing. You must have buffered rendering on Sad

Sad Ok, tnx for answering. Well, least i can play it on my PC. Smile

PC Specs:

GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X)
CPU: AMD Ryzen 3 1200 3.9GHz (OC)
RAM: 8GB DDR4 2400 MHz
MB: ASRock AB350 Pro4
OS: Windows 10 PRO x64
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04-05-2013, 10:50 PM
Post: #19
Metal Slug XX
Runs great. Sometimes the power ups will have funky colors but it does not affect the gameplay. The sound is a little off but not bad.


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04-06-2013, 11:48 AM
Post: #20
RE: Metal Slug XX
Merged.
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04-18-2013, 03:27 AM
Post: #21
RE: Metal Slug XX
Metal slug xx
Version .7.5
It works with desent 20 to 30 vfp
Load and save work perfect
100% playable
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04-21-2013, 02:05 PM (This post was last modified: 04-21-2013 02:08 PM by kevin thomas.)
Post: #22
RE: Metal Slug XX
works greats but are supposed to have music Wink sorry the brazilian is my native language not english and good work henrik Big Grin
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06-19-2013, 02:42 AM
Post: #23
RE: Metal Slug XX
hey, igot problem with this game, i got blackscreen, like u said, when i turn on buffered rendering, it goes some white square in the corner up on the left, when i turn it off, i got blackscreen too? why is this happening?

Operating System : Win8 Pro 32-bit, based on x64 Procie
Motherboard : ECS G41T-R3V1.0A
Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's)
Memory : 4096MB RAM
VGA : Intel(R) G41 Express Chipset (1024 MB)
OpenGL : 5.1.2600.5512
Processor Codename : Wolfdale


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01-15-2014, 08:38 AM
Post: #24
RE: Metal Slug XX
no lag or whatever, just this... I don't know about graphic setting stuff...Huh anyone else found this problem?


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01-15-2014, 01:54 PM (This post was last modified: 01-15-2014 01:54 PM by Squall.)
Post: #25
RE: Metal Slug XX
(01-15-2014 08:38 AM)cracker2eat Wrote:  no lag or whatever, just this... I don't know about graphic setting stuff...Huh anyone else found this problem?

This happens with "read framebuffers to memory". Restart the game with buffered rendering.
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02-27-2014, 07:13 PM
Post: #26
RE: Metal Slug XX
im sorry to bump this thread, im new here and i really need to ask:
my metal slug xx makes all the characters and npc enemies invisible! only the stage is visible(the same happens on metal slug 6, the others are fine)
i havent found any solution in any site, so can someone tell me if a fix is avaliable?
iphone 5, ios 7.0.4
thanks in advance! sorry for bad english, im brazilian
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03-07-2014, 10:50 PM (This post was last modified: 03-07-2014 10:53 PM by ClockworkBastard.)
Post: #27
RE: Metal Slug XX
Hi to everybody.
PPSSPP is fascinating!

Is there any way to use texture filtering without that lines on.. tiling I suppose. ?
It's not very clear on static picture here but here they are, it's more noticeable here at characters
   

PS And I should mention that I'm freakingly happy that I can use that '"DLC"' on PPSSPP — new character Leona Heidern Big Grin
There is everything clear how to do this, even on Español
http://www.youtube.com/watch?v=QheGeid0XjI
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05-01-2016, 08:35 AM
Post: #28
lindow amamiya
how can i fix the black screen on my metal slug game??
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05-01-2016, 05:52 PM
Post: #29
RE: Metal Slug XX
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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