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New OpenGL threading code - call for testing
02-10-2018, 06:00 AM (This post was last modified: 02-10-2018 06:55 AM by LG Fanatic.)
Post: #7
RE: New OpenGL threading code - call for testing
Okay, the latest beta build(v1.5.4-526-g39fd77b35) oddly enough works on my older ZTE Warp Sync(Snapdragon 400, Android 4.4.2). The performance boost with the new OpenGL code is quite substantial even in this older device. For example, I would need frameskip at three and multi-threading to get decent performance in Tekken 5. Now, with the new code frameskip set at two is enough for smooth gameplay. Some of the lighter titles like Megaman Poweredup now don't need frameskip at all. I can only imagine how well this will run on my Moto E4. Henrik, you and the rest of the PPSSPP team totally rock! Big Grin
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RE: New OpenGL threading code - call for testing - LG Fanatic - 02-10-2018 06:00 AM

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