compiling direct x version
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09-24-2014, 10:37 AM
Post: #262
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RE: compiling direct x version
Hw transform is working on the current build,however it crashes few games, yeah buffered rendering is a big problem to me like gta that uses buffered rendering, if only non buffered works in gta games like that might work in full speed like the actual psp but overall graphics is perfect on dx9
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