compiling direct x version
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09-24-2014, 10:32 AM
(This post was last modified: 09-24-2014 10:34 AM by vitality19.)
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RE: compiling direct x version
(09-24-2014 07:53 AM)aki21 Wrote: the speed/vps is actually quite bad for me,all games i tested(3d) need atleast frameskip 1 and it fps capped at 15 if that turn on.if frameskip off it got very lagy even for a simple 3d games,i got a problem of hardware transform failure,could this slow the emulation down hm@henrik? this probably has smth. to do with your intel gpu/drivers, some bugs prevent from doing hardware transform and of course without it (ht) the speed will drop twice or more, on my old nvidia card fx5200 there's no such problem - d3d performs better than opengl which has bad support (it doesn't work in buffered rendering) Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701 Fly Evo Chic 3, Android 4.4.2 Stock, improved stock kernel |
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