compiling direct x version
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12-02-2013, 10:36 AM
Post: #65
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RE: compiling direct x version
(12-01-2013 05:22 PM)GuilhermeGS2 Wrote: Awesome! Working here, but somethings are in japanese. I'm using the last build. use git build 560 or 597 itself,then the jpn font should flew away,but all the graphical bug not change(it not perfect though),but in some games like tekken 6,i got fullspeed all the time,but using opengl build it somehow slow to 80 sometimes,i have do test for six time though. my sub weapon: xperia mini hd 1ghz scorpion single core not clocked my ultimate weapon acer(laptop) 2.2ghz ?core intel media accelarator 3000 i'm a tester,but not as good as other,please be kind with me,haha. |
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