compiling direct x version
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02-03-2015, 11:22 AM
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RE: compiling direct x version
Sure thing, last versions looks much better than old one. But some problems still here. My thanks you for the Test Drive Unlimited, at last it became playable(but it have some graphic artifacts problem). Well, thought pale colors in Nendoroid was fixed too, but Spider-man 3 still have black lines in the center of the screen, Kidou Senshi Gundam AGE: Cosmic Drive still looks horrible (why don't you change things like in early versions on android, when it was playable with one minor addition in settings?), Dynasty Warriors: Strikeforce & Strikeforce 2 still looks like somebody use the sand on the screen. Also i can'not play in God's Eater Burst with addon in separate folder, like i did that on android platform. So i wish you good luck in your hard working and hope all that(and some more) will be fixed soon.
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