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Monster Hunter Portable 3rd HD
07-17-2014, 04:26 PM (This post was last modified: 07-17-2014 10:38 PM by LunaMoo.)
Post: #169
RE: Monster Hunter Portable 3rd HD
@Inuyashaya just get the cheat table on the bottom of the post you quoted, it allows you to edit inventory, including charms with all their parameters easily, just arrange your inventory and put the item you want to change into first or second slot, you can also create a new item starting with nothing, but since I didn't really listed ID's of all items, it will be easier to just get something existing to edit.

For skills power you simply have to put your data into this equation:
Code:
(1st_skill_lvl+30)*16+1024*(2nd_skill_lvl+30)+Talisman rarity-1
and put the result into ID/Skill power

If you really want to do it through cw cheat(ie not having windows or something), you will have to convert the value you get to hex(almost any more advanced calculator can do that, there are lots of silly converters from decimal to hexadecimal as well even on android), then replace "FBC6" in that cheat as well as comment out or remove the second line and ofc you'll have to put the charm you want to edit skill levels in the first inventory slot(top left).


Edit to add an example how to make an existing charm from legit table using cw cheat:

Let's look at random charm - Knight Talisman with Dragon Res 2 / Defense 3 and 0 slots.
Data we need:
Knight talisman rarity = 3
1st_skill_ID(dragon res) = 44
2nd_skill_ID(defense) = 34
1st_skill_lvl = 2
2nd_skill_lvl = 3
number of slots = 0
(ID's are included with the cheat as well as my cheat table in here)

So now we just put the data we have into 2 equations
Code:
(1st_skill_lvl+30)*16+1024*(2nd_skill_lvl+30)+Talisman rarity-1
which results in 32*16+1024*33+2 = 512+33792+2 = 34306 which is our YYYY = 0x8602 in hex.

then
Code:
1st_skill_ID + 2nd_skill_ID * 128 + 16384 * number_of_slots
Which results in 44+34*128+16384*0 = 44+4352 = 4396 which is our XXXX = 0x112C in hex.

(on windows for decimal-hexadecimal conversion it's easiest to just run windows calculator in "Programmer" mode, select "dec" type in value, then change it to hex and here you go)

So we just put those in the cheat:
Code:
_C0 Custom Charm in first slot
_L 0x2174FE14 0xYYYY6501
_L 0x1174FE18 0x0000XXXX
and get
Code:
_C0 Knight Talisman with Dragon Res 2 / Defense 3 and 0 slots
_L 0x2174FE14 0x86026501
_L 0x1174FE18 0x0000112C

Another edit - made some further changes in the initial post to add decorations as an option for this cw cheat for those that aren't on windows, just so I can consider that cheat complete and don't have to look at it ever again lol;p, I find assembly codes at least to some degree interesting, but value editing not so:c, cheat engine deals with it much faster than cw cheat.




=========================

Someone wanted those earlier, so:
Code:
_C0 Disable HUD
_L 0xE0015FA8 0x0185E610
_L 0x017F5C96 0x00000001
_C0 Enable HUD
_L 0xE0015FA8 0x0185E610
_L 0x017F5C96 0x00000000
_C0 HUD off above 40 HP
_L 0xE0045FA8 0x0185E610
_L 0xE0010029 0x30E49B16
_L 0x017F5C96 0x00000001
_L 0xE0010028 0x20E49B16
_L 0x017F5C96 0x00000000
Good for screenshots I guess.

Also was in same post, instead of setting time to 10 and 50 minutes I decided to use newly working key combo (requires new git builds) cheats and made a cheat to increase/decrease time:
Code:
//(requires new git builds or release version 0.9.9+ if someone comes from future;p)
_C0 +/- 10min time (select+up/down)
_L 0xE0045FA8 0x0185E610
_L 0xD0000001 0x10000011
_L 0x30500000 0x017B4E68
_L 0x00004650 0x00000000
_L 0xD0000001 0x10000041
_L 0x30600000 0x017B4E68
_L 0x00004650 0x00000000
PS. while 0xD type code was implemented recently, it works only on simple value edits like in this cheat, so don't ask about re-adding key combos to assembly cheats which had them removed:], they would only work with jit off or by really troublesome edits, so it's not really worth. I think the glitch jump was normal variable change through, so if I find where I posted it, I'll probably edit it. ~ Yup it was.

And oops;p sorry for posting it two times, instead of editing / wrong button:C, fixed that.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
Monster Hunter Portable 3rd HD - maiweijie - 06-08-2013, 11:26 PM
RE: Monster Hunter Portable 3rd HD - BOIII - 05-18-2018, 02:15 AM
RE: Monster Hunter Portable 3rd HD - poise - 02-10-2019, 08:12 PM
RE: Monster Hunter Portable 3rd HD - fmnfb - 10-13-2019, 12:02 AM
RE: Monster Hunter Portable 3rd HD - beika - 08-05-2020, 02:04 AM
RE: Monster Hunter Portable 3rd HD - faris - 08-22-2013, 09:48 AM
RE: Monster Hunter Portable 3rd HD - seint - 11-10-2013, 12:04 PM
RE: Monster Hunter Portable 3rd HD - Aikal - 01-17-2014, 12:24 AM
RE: Monster Hunter Portable 3rd HD - xStXx - 02-04-2014, 09:59 PM
RE: Monster Hunter Portable 3rd HD - gorkn - 06-14-2014, 11:56 PM
RE: Monster Hunter Portable 3rd HD - LunaMoo - 07-17-2014 04:26 PM
RE: Monster Hunter Portable 3rd HD - frost - 09-19-2014, 12:03 AM
RE: Monster Hunter Portable 3rd HD - frost - 09-19-2014, 12:18 AM
RE: Monster Hunter Portable 3rd HD - Table - 02-04-2015, 02:43 AM
RE: Monster Hunter Portable 3rd HD - frost - 02-19-2015, 01:27 AM
RE: Monster Hunter Portable 3rd HD - frost - 03-02-2015, 10:34 AM
RE: Monster Hunter Portable 3rd HD - redal - 03-05-2015, 12:23 PM
Monster Hunter Portable 3rd HD - Tkersh - 06-06-2015, 11:23 PM
RE: Monster Hunter Portable 3rd HD - Nepho - 09-03-2015, 12:04 PM
RE: Monster Hunter Portable 3rd HD - laius - 06-29-2017, 01:34 AM

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