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Tekken 6
05-14-2013, 05:17 AM (This post was last modified: 05-14-2013 05:18 AM by solarmystic.)
Post: #121
RE: Tekken 6
(05-14-2013 05:01 AM)[Unknown] Wrote:  When it reports the errors, is it the same one over and over again? Or is it a bunch of different errors flooding?

-[Unknown]

Which report are you referring to, the jpcsp trace or the logfile produced by PPSSPP?

If it's the latter(PPSSPP), it is the same error over and over again, according to the log file I posted earlier on.

(05-14-2013 05:12 AM)KingpinZero Wrote:  Ok ive tried last oioitff build. Music is indeed working but game keep freezing the emu randomly, ,sometimes early in the screena sometimes later. Tried alot of settings and it still gives me the same issue.
Has anyone managed to play it with last oioitff build?

On windows? That's surprising. Have you tried switching off HW Transform?

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ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
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05-14-2013, 05:27 AM (This post was last modified: 05-14-2013 05:33 AM by KingpinZero.)
Post: #122
RE: Tekken 6
(05-14-2013 05:17 AM)solarmystic Wrote:  
(05-14-2013 05:01 AM)[Unknown] Wrote:  When it reports the errors, is it the same one over and over again? Or is it a bunch of different errors flooding?

-[Unknown]

Which report are you referring to, the jpcsp trace or the logfile produced by PPSSPP?

If it's the latter(PPSSPP), it is the same error over and over again, according to the log file I posted earlier on.

(05-14-2013 05:12 AM)KingpinZero Wrote:  Ok ive tried last oioitff build. Music is indeed working but game keep freezing the emu randomly, ,sometimes early in the screena sometimes later. Tried alot of settings and it still gives me the same issue.
Has anyone managed to play it with last oioitff build?

On windows? That's surprising. Have you tried switching off HW Transform?

Yep, as i mentioned i tried everything, even deleting the whole ppsspp folder and unrar a fresh version.
Happens to both EU and US versions.
I dont have anything installed in particular, just Sonic Stage.
EDIT: ive uploaded a picture of the game froze in attract mode, with the log window opened. Sadly i cant see nothing in particular beside the kernel handle object error, which points to E:. Probably a compiling error.


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05-14-2013, 05:40 AM (This post was last modified: 05-14-2013 05:45 AM by solarmystic.)
Post: #123
RE: Tekken 6
@KingpinZero

Okay, it could just be a flaw in oioitff's build since he incorporated other elements of ffmpeg and dshow into his build to get other portions of the music/video running.

I see that same kernel handle object error in the normal (non oioitff) automated Orphis builds too when running the game. The game it self runs okay, just very slowly as compared to the other games however, even with those errors spammed like crazy in the log file. Refer to my previous post on this particular error issue and the logfile I posted here:-

http://forums.ppsspp.org/showthread.php?...6#pid21966

You should report this finding about Tekken 6 on his github issues page here, he'll be able to help since this is an issue specific to his (oioitff's) build:-

https://github.com/hrydgard/ppsspp/pull/997

Others seem to be having issues with miscellaneous games ever since his latest build too.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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05-14-2013, 05:48 AM
Post: #124
RE: Tekken 6
Thanks alot, i will do. Hope he fixes it. Smile

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05-14-2013, 07:55 AM
Post: #125
RE: Tekken 6
where u get this oioitff build
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05-14-2013, 08:07 AM
Post: #126
RE: Tekken 6
here is the latest oioitff's beta build https://docs.google.com/file/d/0B1ftGc2t...NIQXc/edit you need google account to download it and sonicstage(better get 4.3 ultimate) installed
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05-14-2013, 08:44 AM
Post: #127
RE: Tekken 6
thanks. i do have sonicstage 4.3 ultimate, as soon as i load tekken 6 is crashes.
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05-14-2013, 11:35 AM
Post: #128
RE: Tekken 6
indeed,if you disable media engine it goes a bit further but crashes after
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05-14-2013, 12:00 PM
Post: #129
RE: Tekken 6
Which is why you have to play it with non oioitff builds for now.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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05-14-2013, 02:24 PM
Post: #130
RE: Tekken 6
(05-14-2013 05:01 AM)[Unknown] Wrote:  ]
When it reports the errors, is it the same one over and over again? Or is it a bunch of different errors flooding?
-[Unknown]
Yeah, some 20-30 times and then it stops.
Though between them there's a couple others of errors.

Are there any other games you'd need me to run any tests? I could possibly have them and I'd be more than happy to help.
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05-16-2013, 02:40 PM
Post: #131
RE: Tekken 6
My Tekken 6 stuck at the Character select part and no option comes out
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05-23-2013, 08:53 PM
Post: #132
RE: Tekken 6
Great News

BGM & Sound Effects works in Rev. 772 *.*

Thanks Henrik Smile
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05-23-2013, 09:14 PM (This post was last modified: 05-23-2013 09:14 PM by solarmystic.)
Post: #133
RE: Tekken 6
@Combone

Confirmed. Sound Effects now work just fine in Tekken 6. Voices actually work now.

BGM is still not available. Atrac3+ required for the music.

Tested in 0.7.6-772. Progress!

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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05-23-2013, 11:38 PM
Post: #134
RE: Tekken 6
How fast is it now on Android?
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05-24-2013, 01:06 AM
Post: #135
RE: Tekken 6
tekken 6 crashes my iphone....not just the emulator on 751
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