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God Of War Ghost Of Sparta and Chains of Olympus
04-20-2014, 08:36 AM
Post: #554
RE: God Of War Ghost Of Sparta and Chains of Olympus
(04-03-2014 08:37 AM)cyclonmaster Wrote:  Ghost of Sparta stuck at mounts of aroania.

Ghost of Sparta UCES01401

Tested in PPSSPP v0.9.8-228. Also tested previous and official release.

Stuck at first cliff as in attached picture. Can climb up to the second cliff to continue the game.

Tested: restart checkpoint & reload last savegame. still same problem.

The is recorded in the log started from moving from save point to the problem cliff.

Code:
31:13:359 EmuThread.cpp:120 I[BOOT]: Done.
31:17:203 System.cpp:322 I[BOOT]: PPSSPP v0.9.8-228-gf05f8c7 Windows 32 bit
31:17:203 MemArena.cpp:431 I[MM]: Found valid memory base at 08400000 after 30 tries.
31:17:203 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 062B0000 (mirror at 0 @ 10400000, uncached @ 10400000)
31:17:328 PSPLoaders.cpp:145 I[LOAD]: UCES01401 : God of War®: Ghost of Sparta
o31:17:328 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
31:17:328 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
31:17:359 HLE\sceKernel.cpp:149 I[KERNEL]: Kernel initialized.
31:17:437 Util\BlockAllocator.cpp:381 I[HLE]: -----------
31:17:437 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
31:17:437 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08c60a00 size 0045ca00 taken=1 tag=ELF
31:17:437 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08c60a00 - 0c000000 size 0339f600 taken=0 tag=(untitled)
31:17:437 Util\BlockAllocator.cpp:387 I[HLE]: -----------
31:17:515 HLE\sceKernelModule.cpp:982 I[LOAD]: Module dax: 00000000 08bf8864 08bf887c
31:17:515 HLE\sceKernelModule.cpp:1180 I[LOAD]: Exporting ent 0 named dax, 2 funcs, 4 vars, resident 08bf8c04
31:17:515 HLE\sceKernelModule.cpp:1465 I[LOAD]: Module entry: 08804c38
31:17:640 root         N[BOOT]: EmuScreen.cpp:126 Loading I:/Emulators/Jpcsp/umdimages/GoW GoS.cso...
31:17:640 root         I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08804d58, prio=20, stacksize=262144)
31:17:640 root         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
31:17:640 root         I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
31:17:640 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 278=sceKernelCreateThread(name=ExitCallbackThread, entry=08808a40, prio=10, stacksize=4
096)
31:17:640 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
31:17:640 user_main    I[HLE]: HLE\scePower.cpp:358 scePowerSetClockFrequency(333,333,166): locked by user config at 60, 60, 30
31:17:921 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 313=sceKernelCreateThread(name=DiscSpinnerThread, entry=08a78cc0, prio=38, stacksize=40
96)
31:17:921 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=313, argSize=0, argPtr=00000000)
31:17:937 DiscSpinnerT E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(4, 56)
31:17:937 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 315=sceKernelCreateThread(name=PowerControlThread, entry=08a775cc, prio=10, stacksize=4
096)
31:17:937 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000)
31:18:062 user_main    W[G3D]: GLES\GLES_GPU.cpp:1588 Unsupported texture level bias settings: 010000
31:18:062 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768)
31:18:078 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770)
31:18:109 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769)
31:18:125 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08c5fac0, 256, 32, 0, 44100)
31:18:125 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 323=sceKernelCreateThread(name=snd_tick_timer_thread, entry=08aed518, prio=2e, stacksiz
e=4096)
31:18:125 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=323, argSize=0, argPtr=00000000)
31:18:140 snd_tick_tim I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0)
31:18:140 user_main    W[KERNEL]: acf56f986e98e7c9\Core/HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
31:18:140 user_main    W[KERNEL]: acf56f986e98e7c9\Core/HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
31:18:140 user_main    W[KERNEL]: acf56f986e98e7c9\Core/HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
31:18:140 user_main    W[KERNEL]: acf56f986e98e7c9\Core/HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
31:18:171 user_main    I[UTIL]: HLE\sceUtility.cpp:251 sceUtilityUnloadModule(769)
31:18:171 user_main    I[UTIL]: HLE\sceUtility.cpp:251 sceUtilityUnloadModule(770)
31:18:171 user_main    I[UTIL]: HLE\sceUtility.cpp:251 sceUtilityUnloadModule(768)
31:18:171 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768)
31:18:203 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770)
31:18:218 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769)
31:18:250 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08c5fac0, 256, 32, 0, 44100)
31:18:250 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 329=sceKernelCreateThread(name=snd_tick_timer_thread, entry=08aed518, prio=2e, stacksiz
e=4096)
31:18:250 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=329, argSize=0, argPtr=00000000)
31:18:250 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: snd_stream v1.10.1
31:18:250 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: , built Nov  2 2007 at 15:39:24
31:18:250 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: Compiled against Scream v2.6.1
31:18:250 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 330=sceKernelCreateThread(name=snd_stream_service_thread_0, entry=08afced0, prio=2e, st
acksize=32768)
31:18:250 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=330, argSize=4, argPtr=0bfff2d0)
31:18:250 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(771)
31:18:296 user_main    I[ME]: HLE\sceMpeg.cpp:394 sceMpegInit()
31:18:328 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(5, 26)
31:18:328 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(6, 26)
31:18:328 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(7, 26)
31:18:390 user_main    W[G3D]: GLES\GLES_GPU.cpp:1586 Unsupported texture level bias settings: 000001
31:18:390 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04000000 : 480 x 272 x 3
31:18:390 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14
31:18:390 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04162000 : 480 x 272 x 3
31:18:390 user_main    W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04162000/04118000 and 04000000/04118000
31:18:406 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17
31:18:406 user_main    W[G3D]: GLES\GLES_GPU.cpp:1281 Unsupported alphatest mask: 20
31:18:406 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 19
31:18:406 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04162400 : 480 x 272 x 3
31:18:406 user_main    W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04162400/04118000 and 04000000/04118000
31:18:406 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 21
31:18:406 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04162600 : 480 x 272 x 3
31:18:406 user_main    W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04162600/04118000 and 04000000/04118000
31:18:406 user_main    W[G3D]: GLES\TextureCache.cpp:241 Render to area containing texture at 04162000
31:18:406 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 23 fs 24
31:18:421 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 26 fs 27
31:18:421 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 0408c000 : 480 x 272 x 3
31:19:312 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(5, 26)
31:20:218 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(5, 26)
31:20:640 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(5, 26)
31:20:640 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(1280)
31:20:640 user_main    I[HLE]: HLE\scePspNpDrm_user.cpp:10 call sceNpDrmSetLicenseeKey(08c01bb8)
31:20:640 user_main    E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
31:20:640 user_main    E[IO]: HLE\sceIo.cpp:1211 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCUS98737/dlcarena.EDAT, 40000001, 00000000) - fil
e not found
31:20:640 user_main    E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
31:20:640 user_main    E[IO]: HLE\sceIo.cpp:1211 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCUS98737/dlccostume.EDAT, 40000001, 00000000) - f
ile not found
31:24:140 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 26 fs 29
31:35:812 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelTerminateThread(330)
31:35:812 user_main    W[KERNEL]: hle\sceKernel.h:456 Kernel: Bad object handle 330 (0000014a)
31:35:812 user_main    E[KERNEL]: HLE\sceKernelThread.cpp:1479 __KernelGetWaitID ERROR: thread 330
31:35:812 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(0bffee10) - AUTOLOAD (0)
31:35:812 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(0bffee10) : Game key (hex): 456E6372797074344D6533506C7A3630
31:35:828 user_main    I[UTIL]: Dialog\SavedataParam.cpp:557 Loading file with size 204800 in ms0:/PSP/SAVEDATA/UCES01401PROFILE00/SECURE
31:35:828 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: snd_stream v1.10.1
31:35:828 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: , built Nov  2 2007 at 15:39:24
31:35:828 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: Compiled against Scream v2.6.1
31:35:828 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 341=sceKernelCreateThread(name=snd_stream_service_thread_0, entry=08afced0, prio=2e, st
acksize=32768)
31:35:828 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=341, argSize=4, argPtr=0bfff350)
31:35:843 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 32
31:35:843 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 34
31:35:843 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 36
31:35:843 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 19
31:35:843 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 39
31:35:843 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 41 fs 42
31:35:859 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 45
31:35:859 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 47
31:35:859 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 47
31:35:859 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 51 fs 42
31:35:875 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 54
31:35:875 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 51 fs 56
31:35:875 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 56
31:35:875 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 59 fs 47
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 61 fs 42
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 42
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 56
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 54
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 54
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 67 fs 47
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 70
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 47
31:35:890 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 73
31:35:906 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 75 fs 14
31:35:906 snd_stream_s I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(08c60dc0, 0001e000)
31:35:906 snd_stream_s W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio
31:35:921 snd_stream_s E[ME]: HLE\sceAtrac.cpp:926 sceAtracGetSecondBufferInfo(0, 0bfbba54, 0bfbba58)
31:35:921 snd_stream_s E[ME]: HLE\sceAtrac.cpp:628 WARNING: Remaining data in packet - we currently only decode one frame/packet
31:36:031 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 77 fs 78
31:36:046 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 80 fs 78
31:36:046 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 80 fs 82
31:36:046 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 84 fs 85
31:36:046 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 87 fs 85
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 89 fs 85
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 91 fs 78
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 84 fs 78
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 84 fs 82
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 84 fs 95
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 87 fs 95
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 98 fs 85
31:36:062 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 100
31:36:078 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 102
31:36:078 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(6, 26)
31:36:078 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(7, 26)
31:36:078 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(8, 26)
31:37:843 snd_stream_s I[ME]: HLE\sceAtrac.cpp:983 sceAtracReleaseAtracID(0)
31:37:843 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelTerminateThread(341)
31:37:843 user_main    W[KERNEL]: hle\sceKernel.h:456 Kernel: Bad object handle 341 (00000155)
31:37:843 user_main    E[KERNEL]: HLE\sceKernelThread.cpp:1479 __KernelGetWaitID ERROR: thread 341
31:37:937 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(0bffee34) - LISTLOAD (4)
31:37:937 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(0bffee34) : Game key (hex): 456E6372797074344D6533506C7A3630
31:37:953 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 29
31:37:968 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 105 fs 24
31:37:968 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 107 fs 27
31:37:968 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 107 fs 29
31:38:046 snd_tick_tim I[SCEGE]: GLES\Framebuffer.cpp:1612 Decimating FBO for 04162400 (480 x 272 x 3), age 6
31:38:062 snd_tick_tim I[SCEGE]: GLES\Framebuffer.cpp:1612 Decimating FBO for 04162600 (480 x 272 x 3), age 6
31:39:171 user_main    I[UTIL]: Dialog\SavedataParam.cpp:557 Loading file with size 204800 in ms0:/PSP/SAVEDATA/UCES01401DATA14/SECURE
31:40:437 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(0bffe7e0) - AUTOLOAD (0)
31:40:437 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(0bffe7e0) : Game key (hex): 456E6372797074344D6533506C7A3630
31:40:468 user_main    I[UTIL]: Dialog\SavedataParam.cpp:557 Loading file with size 204800 in ms0:/PSP/SAVEDATA/UCES01401PROFILE00/SECURE
31:40:468 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: snd_stream v1.10.1
31:40:468 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: , built Nov  2 2007 at 15:39:24
31:40:468 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1139 sceKernelPrintf: Compiled against Scream v2.6.1
31:40:468 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 348=sceKernelCreateThread(name=snd_stream_service_thread_0, entry=08afced0, prio=2e, st
acksize=32768)
31:40:468 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=348, argSize=4, argPtr=0bffed20)
31:40:484 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04162400 : 480 x 272 x 3
31:40:484 user_main    W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04162400/04118000 and 04000000/04118000
31:40:484 user_main    I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04162600 : 480 x 272 x 3
31:40:484 user_main    W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04162600/04118000 and 04000000/04118000
31:40:500 snd_stream_s I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(08c60dc0, 0001e000)
31:40:500 snd_stream_s W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio
31:40:500 snd_stream_s E[ME]: HLE\sceAtrac.cpp:926 sceAtracGetSecondBufferInfo(0, 0bfbba54, 0bfbba58)
31:40:531 snd_stream_s I[ME]: HLE\sceAtrac.cpp:983 sceAtracReleaseAtracID(0)
31:40:781 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(5, 26)
31:40:781 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(6, 26)
31:40:781 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(7, 26)
31:40:796 snd_stream_s I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(08c60dc0, 0001e000)
31:40:796 snd_stream_s W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio
31:40:796 snd_stream_s E[ME]: HLE\sceAtrac.cpp:926 sceAtracGetSecondBufferInfo(0, 0bfbba54, 0bfbba58)
31:42:546 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 110 fs 42
31:42:546 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 110 fs 54
31:42:562 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 42
31:42:562 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 56
31:42:625 user_main    E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(5, 26)
31:42:625 idle0        I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04161800 : 480 x 272 x 3
31:42:625 idle0        W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04161800/04118000 and 04000000/04118000
31:42:625 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 115
31:42:625 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 117 fs 118
31:42:640 idle0        I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 04181800 : 480 x 272 x 0
31:42:640 idle0        W[SCEGE]: GLES\Framebuffer.cpp:823 FBO reusing depthbuffer, 04181800/04118000 and 04000000/04118000
31:42:640 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 75 fs 120
31:42:640 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 122 fs 78
31:42:640 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 124 fs 125
31:42:656 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 122 fs 95
31:42:656 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 122 fs 82
31:42:656 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 129 fs 78
31:42:671 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 129 fs 131
31:42:671 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 133 fs 131
31:42:671 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 45
31:42:671 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 122 fs 136
31:42:687 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 122 fs 85
31:42:687 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 122 fs 131
31:42:687 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 140 fs 78
31:42:687 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 142 fs 143
31:46:140 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 87 fs 78
31:47:687 snd_stream_s E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(8, 47)
31:49:515 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 61 fs 54
31:56:234 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 87 fs 147
31:56:234 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 149
31:57:000 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 140 fs 136
31:57:000 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 45
31:57:000 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 140 fs 85
31:57:843 snd_stream_s E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(8, 47)
31:59:203 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 154 fs 78
32:01:218 idle0        I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 110 fs 156
32:07:906 snd_stream_s E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(8, 47)
32:18:109 snd_stream_s E[IO]: HLE\sceIo.cpp:1640 UNIMPL sceIoChangeAsyncPriority(8, 47)

Seem to be nothing significant error appears in the log that I can understand.

I also test using same savegame and load it using JPCSP v0.7-3463. It did run fine without problem. I can jump up to second cliff and continue the game.

My "save game" attached.

Does anyone else have this problem? I'm stuck here too. I notice that some of you guys have completed the game, so how did you get past this area?
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Messages In This Thread
God Of War Ghost Of Sparta - dafe0401 - 03-05-2013, 01:10 PM
RE: God Of War Ghost Of Sparta - Henrik - 03-05-2013, 01:29 PM
RE: God of War: Ghost of Sparta - skyfor - 03-14-2013, 07:28 AM
RE: God of War: Ghost of Sparta - aki21 - 03-14-2013, 07:50 AM
RE: God of War: Ghost of Sparta - skyfor - 03-14-2013, 09:54 AM
RE: God of War: Ghost of Sparta - Henrik - 03-14-2013, 10:03 AM
RE: God of War: Ghost of Sparta - sim981 - 03-14-2013, 10:36 AM
RE: God of War: Ghost of Sparta - skyfor - 03-14-2013, 11:30 AM
RE: God of War: Ghost of Sparta - Henrik - 03-14-2013, 11:51 AM
RE: God of War: Ghost of Sparta - turkamir - 03-14-2013, 12:15 PM
RE: God of War: Ghost of Sparta - Preet - 03-21-2013, 03:10 AM
RE: God of War: Ghost of Sparta - Preet - 03-22-2013, 06:47 AM
RE: God of War: Ghost of Sparta - n1dminhd - 03-26-2013, 03:09 AM
RE: God of War: Ghost of Sparta - skyfor - 03-30-2013, 10:50 AM
RE: God of War: Ghost of Sparta - Preet - 03-31-2013, 06:21 PM
RE: God of War: Ghost of Sparta - Mugetzu - 04-08-2013, 01:05 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 01:13 AM
RE: God of War: Ghost of Sparta - Mugetzu - 04-08-2013, 01:21 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 01:25 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 01:56 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 02:08 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 02:39 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 02:47 PM
RE: God of War: Ghost of Sparta - Carter07 - 04-08-2013, 03:21 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 03:50 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 04:22 PM
RE: God of War: Ghost of Sparta - turkamir - 04-08-2013, 06:57 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-08-2013, 07:13 PM
RE: God of War: Ghost of Sparta - turkamir - 04-08-2013, 07:32 PM
RE: God of War: Ghost of Sparta - turkamir - 04-09-2013, 10:24 AM
RE: God of War: Ghost of Sparta - labrax - 04-09-2013, 10:44 AM
RE: God of War: Ghost of Sparta - turkamir - 04-09-2013, 10:47 AM
RE: God of War: Ghost of Sparta - labrax - 04-09-2013, 11:28 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-10-2013, 12:00 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-10-2013, 12:45 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-10-2013, 02:07 AM
RE: God of War: Ghost of Sparta - Xtrap21 - 04-11-2013, 10:13 AM
RE: God of War: Ghost of Sparta - zorelix - 04-13-2013, 04:29 AM
RE: God of War: Ghost of Sparta - kevke96 - 04-13-2013, 04:59 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-14-2013, 03:48 PM
RE: God of War: Ghost of Sparta - brujo55 - 04-14-2013, 04:28 PM
RE: God of War: Ghost of Sparta - skyfor - 04-15-2013, 12:23 AM
RE: God of War: Ghost of Sparta - brujo55 - 04-15-2013, 12:57 AM
God of War question? - Nikostratus - 08-06-2013, 12:20 PM
RE: God of War question? - Gurlok - 08-06-2013, 12:33 PM
RE: God of War question? - Nikostratus - 08-06-2013, 12:48 PM
RE: God of War question? - Gurlok - 08-06-2013, 01:03 PM
RE: God of War question? - vnctdj - 08-06-2013, 02:21 PM
RE: God Of War Ghost Of Sparta and Chains of Olympus - geigermuller - 04-20-2014 08:36 AM
god of war: ghost of sparta - mustang62 - 04-28-2014, 11:30 PM
god of war: ghost of sparta - mustang62 - 05-03-2014, 03:11 PM
FAQ - Adam cold - 05-10-2014, 11:29 PM
Note 2 God of war - joeasaurus - 07-26-2014, 01:58 PM
Bad Image? - Lolibaka - 04-12-2015, 08:34 PM
bugs in GoW ghist of sparta - Amantomar - 08-15-2015, 10:08 AM
Triple Kratos effect - nero20022 - 11-04-2015, 08:57 AM
RE: Triple Kratos effect - LunaMoo - 11-04-2015, 09:37 AM
RE: Triple Kratos effect - nero20022 - 11-04-2015, 09:45 AM
RE: Triple Kratos effect - LunaMoo - 11-04-2015, 10:03 AM
RE: Triple Kratos effect - nero20022 - 11-04-2015, 10:07 AM
RE: Triple Kratos effect - LunaMoo - 11-04-2015, 10:20 AM
RE: Triple Kratos effect - nero20022 - 11-04-2015, 10:31 AM
Both God of War Gamez - HarpuaNutBag - 06-02-2016, 11:06 AM
RE: Both God of War Gamez - Abhigameppsspp - 07-09-2016, 12:28 PM
RE: Both God of War Gamez - [Unknown] - 09-11-2016, 08:37 PM
soundtrack problem GOW - kosmo1982 - 03-31-2017, 09:07 PM

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