God Of War Ghost Of Sparta and Chains of Olympus
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02-25-2014, 02:45 PM
(This post was last modified: 02-25-2014 02:52 PM by XperiaZ.)
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RE: God Of War Ghost Of Sparta and Chains of Olympus
(02-23-2014 08:34 PM)zxcvbad Wrote:(02-23-2014 01:28 PM)IchiGoQc Wrote: WTF !?!? How did he manage to get full speed ........ We have the same specs ..... I have Xperia Z Ultra On the xperia Z ultra you can still play God of war Ghost of sparta full speed en GOOD sound. I can do it on my Xperia Z so why will it not work on Z Ultra. Gow Chains of Olympus runs at 1000%speed (10 times full speed) , it's not really playable beacause of the speed it loses FPS and the game falters. Setting to play god of war Ghost of sparta: Graphics: Non-buffered rendering (put buffered rendering on if screen is too dark) Frameskipping: off Prefent FPS from exceeding 60(speeds up GoW) checked Alternative speed 100% ( I also use unlimited) Postprocessing shader : Natural colors (4xHQ GLSL or AA-color are also possible for a nice screen) stretch to display checked (if you like full screen) Rendering resolution (When buffered rendering on) 1x PSP or 2xPSP ( 2xpsp will make FPS and speed drop so put frameskip on 1) if you use 3x,4, or 5xpsp the quality when buffered rendering on will increase but the speed and FPS will drop dramatically. Mipmapping: not checked Hardware tranform: checked Software skinning: checked Vertex cache: checked Lazy texture caching(speedup): checked Retain changed textures(speedup,memory hog): checked Low quality splines and bezier curves (speedup): checked Upscale level: 3x or off Upscale type: xBRZ Deposterize: not checked Anisotropic filtering: 16x or off Texture filter: Auto Timer hack: Checked (But when non-bufered rendering on you can uncheck) Disable alpha test (speedup): not checked Disable stencil test: unchecked Always depth write: Not checked Texture coord speedhack(speedup): Checked Show FPS counter: Both Show debug statistics: unchecked Software rendering: not checked Audio SFX volume: 7 BGM volume: 7 Enable sound: checked Low latency audio (may stutter): checked System Fast memory: checked Multithreaded: checked I/O on tread: checked Change CPU clock: 15 or 30 or 40 or 60 or 80 (this is important because when u put it on 1000 it will slow down and falter a little)just try the numbers I just said. Atomic audio locks: checked Hope this helped people out. Just try this settings on xperia Z or later xperia devices. ![]() ![]() (02-25-2014 06:26 AM)POGO4LIFE Wrote: Is there going to be a brightness fix? the game is way too dark on non-buffered I have the same problem on god of war ghost of sparta but when I put buffered rendering on the quality is not so good. But when i put it on 2x or 3xpsp the speed and FPS fall and the gameplay is faltering. Hope i can play on 5xpsp with full speed in the future. My device : Xperia Z snapdragon: 1,5GHZ GPU: Adreno 320 |
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