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God Of War Ghost Of Sparta and Chains of Olympus
04-08-2013, 02:47 PM
Post: #61
RE: God of War: Ghost of Sparta
core i7 3.1ghz gtx 690
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04-08-2013, 02:53 PM
Post: #62
RE: God of War: Ghost of Sparta
(04-08-2013 02:47 PM)brujo55 Wrote:  core i7 3.1ghz gtx 690

Yeah, that says why u have 60 FPS. I have an AMD Athlon 64 x2 3800+ 2,00 GHz (stock), and NVIDIA GeForce XFX GT 240 512MB GDDR5 (stock).. Threaded optimization enabled, but same FPS when on auto.

PC Specs:

GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X)
CPU: AMD Ryzen 3 1200 3.9GHz (OC)
RAM: 8GB DDR4 2400 MHz
MB: ASRock AB350 Pro4
OS: Windows 10 PRO x64
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04-08-2013, 03:21 PM (This post was last modified: 04-08-2013 03:28 PM by Carter07.)
Post: #63
RE: God of War: Ghost of Sparta
I also have 60fps in windows (during gameplay, cutscenes are a little slower) with an Amd/Ati video card (no threaded optimizations) and an i3 2100 3,1ghz.
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04-08-2013, 03:43 PM
Post: #64
RE: God of War: Ghost of Sparta
(04-08-2013 03:21 PM)Carter07 Wrote:  I also have 60fps in windows (during gameplay, cutscenes are a little slower) with an Amd/Ati video card (no threaded optimizations) and an i3 2100 3,1ghz.

Then that's my CPU, probably... I hope it is not, maybe devs can make it even faster.. I will change my CPU in this or next month, probably, so then it will work 60 FPS. Big Grin

PC Specs:

GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X)
CPU: AMD Ryzen 3 1200 3.9GHz (OC)
RAM: 8GB DDR4 2400 MHz
MB: ASRock AB350 Pro4
OS: Windows 10 PRO x64
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04-08-2013, 03:50 PM (This post was last modified: 04-08-2013 03:51 PM by brujo55.)
Post: #65
RE: God of War: Ghost of Sparta
on android needed multi core support,i think iphone gpu can run this a full speed.

also god of war chains of olimpus is bit faster than god of war ghost of sparta on android.
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04-08-2013, 04:04 PM
Post: #66
RE: God of War: Ghost of Sparta
I tested on my Galaxy S2, runs at ~10 FPS the menu, ran before at ~4 FPS.

Phones: Poco F3 8/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 660 2GB / Windows 10 Pro
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04-08-2013, 04:22 PM (This post was last modified: 04-08-2013 04:24 PM by brujo55.)
Post: #67
RE: God of War: Ghost of Sparta
on galaxy s3 cpu 1.6ghz gpu 660mhz
both games using frame skip and buffer render off
at start 60fps
in menu 16-17fps
in battle 19-23fps
no battle sometimes 25-26fps
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04-08-2013, 06:57 PM (This post was last modified: 04-08-2013 07:08 PM by turkamir.)
Post: #68
RE: God of War: Ghost of Sparta
Very cool improvement!
v 0.7.557
in my pc ( CPU: Pentium D 3GHz VGA: ATI 4850 ):
~ 30fps during the game without frameskip (before was ~10)

and in my android phone:
~ 10fps during game ( 2-3 was before)

thank you so much! waiting for more improvement

anyway, in JPCSP v0.6.3090 intro movie is shown, i think you can borrow for better improvement

World can be so nice with kind

Lg Optimus 3D Max
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04-08-2013, 07:13 PM (This post was last modified: 04-08-2013 07:14 PM by brujo55.)
Post: #69
RE: God of War: Ghost of Sparta
guys is strange i have the same fps when frameskip is on/off in some areas.

or gain more fps when frameskip is off.

for example
frameskip on 22fps
frameskip off 24 fps

is a bug?
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04-08-2013, 07:32 PM
Post: #70
RE: God of War: Ghost of Sparta
all we have the same problem, don't worry Big Grin i hope it solved soon!
if this frameskip problem solved to rich higher speed, it will be awesome specially in phone

World can be so nice with kind

Lg Optimus 3D Max
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04-08-2013, 07:33 PM
Post: #71
RE: God of War: Ghost of Sparta
Frameskip is still beta there may be bugs.

Phones: Poco F3 8/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 660 2GB / Windows 10 Pro
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04-09-2013, 10:24 AM
Post: #72
RE: God of War: Ghost of Sparta
(04-08-2013 04:22 PM)brujo55 Wrote:  on galaxy s3 cpu 1.6ghz gpu 660mhz
both games using frame skip and buffer render off
at start 60fps
in menu 16-17fps
in battle 19-23fps
no battle sometimes 25-26fps

I tested on g3 too, but average speed during game was 13fps, have you over-clocked it? or what?

World can be so nice with kind

Lg Optimus 3D Max
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04-09-2013, 10:35 AM
Post: #73
RE: God of War: Ghost of Sparta
There probably won't be many significant speed improvements until we get multicore support, no?
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04-09-2013, 10:44 AM (This post was last modified: 04-09-2013 10:49 AM by labrax.)
Post: #74
RE: God of War: Ghost of Sparta
Tested on win 8

good improvement using svn v0.7-572 the only problem is video doesn't show up and sound not perfect

[Image: config.jpg]
[Image: menu.jpg]
[Image: play.jpg]
[Image: 60fps.jpg]
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04-09-2013, 10:47 AM (This post was last modified: 04-09-2013 11:07 AM by turkamir.)
Post: #75
RE: God of War: Ghost of Sparta
(04-09-2013 10:35 AM)geigermuller Wrote:  There probably won't be many significant speed improvements until we get multicore support, no?

already increased by 300% Big Grin isn't good?
waiting for next improvements

(04-09-2013 10:44 AM)labrax Wrote:  
Tested on win 8

good improvement using svn v0.7-572 the only problem is video doesn't show up and sound not perfect

[Image: config.jpg]
[Image: menu.jpg]
[Image: play.jpg]
[Image: 60fps.jpg]

Probably you have high-end PC, i have 30fps with this version

World can be so nice with kind

Lg Optimus 3D Max
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