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Missing graphics after loading state when using Direct3D 11
06-09-2017, 03:22 AM
Post: #1
Missing graphics after loading state when using Direct3D 11
First of all, I'm using Windows 10 on an Intel HD laptop. Everything's been working fine when I was using Direct3D 9 but after reformatting my computer, I do not wish to reinstall DX9.

After switching to Direct3D 11, I keep experiencing black or missing graphics after loading state for games like TotW: Radiant Mythology and Star Ocean: Second Evolution. No clue on other games though. Please see the attached image.

[attachment=15871]

This is game breaking but I found that opening the "Game Settings > More Settings ..." fixes the graphical bug. I don't how I came up with this solution but it works.

I also attached my setting. Hope this helps.
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06-09-2017, 04:16 AM (This post was last modified: 06-09-2017 04:16 AM by Asferot.)
Post: #2
RE: Missing graphics after loading state when using Direct3D 11
And why you dont want to install DX9? Many MANY other games need it. Even lots of software relies on it...
Also. DX11 is still not 100% complete.

Everything is Hitsuzen!
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06-09-2017, 12:08 PM
Post: #3
RE: Missing graphics after loading state when using Direct3D 11
That's a known issue, doing anything which affects graphics state, like trying to change resolution(even to same one) works around that problem without even pausing the game, it also doesn't always happen, so loading savestate a few times also works.

That problem exists as long as the backend, it doesn't break anything permanently and it's hard to find due to it's random nature, so might stay with us for a while;].

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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