PPSSPP 1.4 DX11 crash
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03-31-2017, 07:00 PM
(This post was last modified: 03-31-2017 07:01 PM by R-Type Leo.)
Post: #1
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PPSSPP 1.4 DX11 crash
As soon as I switched from OpenGL mode to DX11, PPSSPP crashed. Now it won't start.
Win 7 x64 Professional, Asus AMD Radeon HD 6670 Quote:Problem signature: |
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03-31-2017, 07:06 PM
Post: #2
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RE: PPSSPP 1.4 DX11 crash
You probably lack required shader compiler for DX11 as win 7 comes with outdated one.
Either use installation version(which I think does include it by default) or download dll's for version you're using from here and place it in PPSSPP directory. You could also place those into your system, but while those files are redistributable, microsoft doesn't offer them in any separate installer and recommends shipping apps with the dll's instead of installing those into the OS. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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03-31-2017, 08:52 PM
Post: #3
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RE: PPSSPP 1.4 DX11 crash
Ok. I used the installer this time, but as soon as I change to DX11, the same thing happens. Any ideas now?
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03-31-2017, 08:56 PM
Post: #4
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RE: PPSSPP 1.4 DX11 crash
Sorry, no idea It's hard to test for these things... Any chance you could build PPSSPP with Visual Studio Community Edition and catch the crash? I do understand that such a thing is hard if you haven't done that before though..
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03-31-2017, 09:14 PM
Post: #5
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RE: PPSSPP 1.4 DX11 crash
I've got VS but I've only ever used it to build Supermodel from time to time (Sega Model 3 emulator), however, I don't really know what anything does.
It's fine, though. I'll just fall back to an earlier version if I want to play something. I just wanted to see how much faster the new version might be with the DX11 mode. Peace. |
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03-31-2017, 10:11 PM
(This post was last modified: 03-31-2017 10:11 PM by Henrik.)
Post: #6
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RE: PPSSPP 1.4 DX11 crash
Well, or just keep using GL or D3D9 Though it would be nice to fix this.
Quick guide to building if you still feel like it: * Install git for windows, open git command prompt * git clone https://github.com/hrydgard/ppsspp.git * cd ppsspp * git submodule update --init --recursive Now open Windows\PPSSPP.sln, and run with f5. It'll build and run. Switch to D3D11, which will restart it. close it, run it from the debugger again. Now it should crash and hopefully show us where... |
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04-01-2017, 02:51 AM
Post: #7
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RE: PPSSPP 1.4 DX11 crash
Did you just update PPSSPP 1.4 with the redistributables? I just downloaded the new version and the .dlls were already there in the folder (I even copied them off of my windows 10 tablet just to test directx 11 on my emulation machine).
Anyways on a i5 4690k with a GT 640 1GB gddr5 on win 7 64bit pro it worked fine on 2 out of 3 test games Valkyria Chronicles 3 was fine FF type 0 was fine Disgaea 2 has an issue where if it is in DirectX 11 the main characters sprite vanishes intermittently while moving arround the hub (the shadow still exists and he reappears when you stand still), but this does not happen on OpenGL. Also Disgaea 2 looks better on the same settings I was using on 1.3 (I went back just to make sure, twice) |
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04-01-2017, 05:03 PM
Post: #8
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RE: PPSSPP 1.4 DX11 crash
Henrik, thanks for the guide, seems easy enough. However, I got to the point of opening the .sln and my licence for Community 2015 has ran out.. I have VS 2013 and that's the one I've been using but as you'll probably know, it's not going to work with that version. Builds with errors.
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04-01-2017, 09:42 PM
Post: #9
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RE: PPSSPP 1.4 DX11 crash
Ran out? You should be able to get a license by just signing in.
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04-03-2017, 07:56 AM
Post: #10
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RE: PPSSPP 1.4 DX11 crash
Sorry for bumping up this thread,i have the same issues,it's always crashing when using DX11.....
what's the difference between OpenGl and DX11 ? am i going to miss some major ppsspp fix if not using DX11 ? and sorry for bad english. |
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04-03-2017, 02:03 PM
Post: #11
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RE: PPSSPP 1.4 DX11 crash
(04-03-2017 07:56 AM)SmileGates Wrote: Sorry for bumping up this thread,i have the same issues,it's always crashing when using DX11..... No. There is literally no difference, you will not miss anything. Everything is Hitsuzen! |
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04-24-2017, 06:33 PM
Post: #12
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RE: PPSSPP 1.4 DX11 crash
same. crashed always. i am trying even install all DX11 components, but no effects pls help
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04-24-2017, 07:22 PM
Post: #13
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RE: PPSSPP 1.4 DX11 crash
(04-24-2017 06:33 PM)Minamoto-kun Wrote: same. crashed always. i am trying even install all DX11 components, but no effects pls help Don't bother for now. Just use OGL. DX11 does not offer that much. And it is not yet working properly. Everything is Hitsuzen! |
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04-28-2017, 09:49 PM
(This post was last modified: 04-28-2017 09:51 PM by Minamoto-kun.)
Post: #14
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RE: PPSSPP 1.4 DX11 crash
hmmm. on Dolphin Emulator DX11 faster than OGL to 150%. on PCSX2 same. i think this good on PSP too.. do not know.
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06-14-2017, 02:00 PM
Post: #15
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RE: PPSSPP 1.4 DX11 crash
So i just download ppsspp 1.4 today but it hangs, it won't load any game and stay at fps 0.0.
I then tried DX11 to see if there is any difference. yeah there is, PPSSPP always hangs when i open it. Any way i can change the setting without opening the ppsspp? or do i need to redownload it? Also i know its not the proper way to ask but anybody knows how to fix the black screen? |
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