Burnout Legends & Dominator PPSSPP 1.3.0.1 Android
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02-17-2017, 11:01 PM
(This post was last modified: 02-18-2017 01:09 PM by CrackEdd.)
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Burnout Legends & Dominator PPSSPP 1.3.0.1 Android
Hi,
I’m hoping someone with more experience using this emulator can help me. I’m trying to get both of the Burnout games running smoothly on my phone (Axon 7 - Snapdragon 820), but seem to have issues with both. Basically, it seems as though, in each game, ‘The Sun’ is causing huge fps drops. The base settings I mostly use for PPSSPP are the following (They seem to work for the most part, although tweaks are welcome): Graphics: Backend – OpenGL Mode – Buffered Rendering Simulate… - On Frame skipping – Off Auto Frame skip – Off Prevent FPS… - ON Alternative Speed – 100% Post processing Shader – FXAA Immersive Mode – On Rendering resolution – 2x PSP Display Resolution – Native Device Resolution Mipmapping – On Hardware Transform – On Software Skinning – On Vertex Cache – On Lazy Texture Caching – On Retain Changed Textures – Off Disable Slower Effects – Off Spline/Bezier – Low Anisotropic Filtering – Off Texture Filtering – Linear Screen Scaling – Linear Timer Hack – On Disable Alpha – Off Disable Stencil Test – Off Force Depth Write – Off Texture Coord Speed hack – Off Lower Resolution for Effects – Off System: Fast Memory – On Multithreaded – Off I/O on Thread – On I/O Timing Method – Host Force Real Clock – Off Change Emulated PSP CPU Clock – Auto Rewind Snapshot – Off Burnout Legends: With the outlined settings, the game is almost fully playable. However, whenever the sun needs to be rendered, everything slows to a crawl. I have piddled around with the settings to make it better, but most settings seem to have little effect, including Rendering Resolution. However, if I switch the Mode to ‘Skip Buffer Effects’, the game works at full speed, at all times, but the sun has a black square around it (Which I don’t care about), but also a game breaking ‘White Fog’ appears in the areas where my FPS tanks. Burnout Dominator: Similarly to Legends, the game is almost fully playable with the above settings. I would actually say it works a little better. However, with this game anytime the suns bloom appears, the FPS tanks dramatically, and rapidly. Again, I have tried tweaking the settings to make it better, with little success. Also, unlike Legends, if I switch to ‘Skip Buffer Effects’, the game becomes completely unplayable. Instead of a white fog, you get a black one, which obscures more of the screen. Anyway, if anyone has any tips for me about how I can refine my settings to remove the momentary issues that seem to be caused by the sun, I would be very grateful. Although, please don’t suggest turning on Frame skipping. I find it way too choppy and unpleasant. Thanks. |
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05-31-2018, 09:59 AM
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RE: Burnout Legends & Dominator PPSSPP 1.3.0.1 Android
I just figured out that the setting called "Disable Stencil Test" can change the brightness. If you enable it, the screen goes more darker, but might fix some texture glitches (like boxes in particles). And if you disable it, the screen goes more bright, but textures might glitch out.
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06-01-2018, 07:52 PM
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RE: Burnout Legends & Dominator PPSSPP 1.3.0.1 Android
The slowness of the sun is caused by the game reading back the image from the framebuffer, which is much more expensive on modern hardware than it was on the PSP. I have some plans for fixing this with Vulkan sometime in the future. You can also turn off "simulate block transfer effects" but it'll probably break the sun just as when you turn off buffered rendering.
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