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Dragon Ball Z Tenkaichi Tag Team
10-25-2013, 03:23 PM
Post: #196
RE: Dragon Ball Z Tenkaichi Tag Team
I think so...its may be powervr issue
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10-26-2013, 03:23 AM (This post was last modified: 10-26-2013 03:53 AM by jeffiles.)
Post: #197
RE: Dragon Ball Z Tenkaichi Tag Team
That's what happens when I try to play with buffered rendering and non-buffered rendering.

With buffered rendering marked, the colors are darker than non-buffered mode and all rendering options have this kind of trouble.

The game runs with lag on non-buffered rendering 'cause the rendering resolution don't work with it and my vga is weak to do it. As well has this graphic problem when the KI is fully energized.

That's sad 'cause it's my favorite psp game, would be great if henrik put a custom rendering resolution and a new option for fullscreen resolution on pc, then I will not have this kind of problem again.

Build v0.9.1-2165-g4cc6171


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10-26-2013, 09:56 AM
Post: #198
RE: Dragon Ball Z Tenkaichi Tag Team
(10-26-2013 03:23 AM)jeffiles Wrote:  That's what happens when I try to play with buffered rendering and non-buffered rendering.

It should look right with framebuffer to memory (GPU)

Smartphone :
-> Sony Xperia Tipo (Android 4.0.4)
CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200
RAM - 404 MB

PC :
OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz
GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB
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10-26-2013, 12:49 PM
Post: #199
RE: Dragon Ball Z Tenkaichi Tag Team
(10-26-2013 09:56 AM)Superearth958 Wrote:  
(10-26-2013 03:23 AM)jeffiles Wrote:  That's what happens when I try to play with buffered rendering and non-buffered rendering.

It should look right with framebuffer to memory (GPU)

Still doesn't work


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10-27-2013, 06:35 PM
Post: #200
RE: Dragon Ball Z Tenkaichi Tag Team
Switch to non-buffered rendering, and then restart the game. It's odd, but the changes to that don't take place until you do that. I think you can even just start a new battle in the game for it to take effect, but restart to be sure.
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10-28-2013, 04:14 AM
Post: #201
RE: Dragon Ball Z Tenkaichi Tag Team
Help me with this game... Im using an powervr device (galaxy s4 octa) game is smooth at 30to 60 in my phone...
But whenever i click on dragon walker ppsspp get hanged..
And same in free battle after selecting players when battle is about to start ppsspp get hanged...
Help me i want to play this game.

Im using the build 2216..and using non-buffered.
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10-28-2013, 03:54 PM
Post: #202
RE: Dragon Ball Z Tenkaichi Tag Team
(10-28-2013 04:14 AM)Ankit Kumar Wrote:  Help me with this game... Im using an powervr device (galaxy s4 octa) game is smooth at 30to 60 in my phone...
But whenever i click on dragon walker ppsspp get hanged..
And same in free battle after selecting players when battle is about to start ppsspp get hanged...
Help me i want to play this game.

Im using the build 2216..and using non-buffered.

Running with full speed on my laptop but not on my android powervr galaxy S4
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10-29-2013, 10:47 PM
Post: #203
RE: Dragon Ball Z Tenkaichi Tag Team
Try this, from the previous pages i wrote:
In System-----> Multithread (experimental) helps a bit for a smoother performance, getting 100% speed with 1 frameskipping (for no flashing screen)
-Hardware transform
-Vertex Cache
-Mipmapping
-Non Buferfed rendering

Tested on Acer iconia TAB A500 Tegra 2 (1.0 ghz Dual-Core)
comment results
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10-29-2013, 11:53 PM (This post was last modified: 10-29-2013 11:59 PM by Ankit Kumar.)
Post: #204
RE: Dragon Ball Z Tenkaichi Tag Team
(10-29-2013 10:47 PM)federton Wrote:  Try this, from the previous pages i wrote:
In System-----> Multithread (experimental) helps a bit for a smoother performance, getting 100% speed with 1 frameskipping (for no flashing screen)
-Hardware transform
-Vertex Cache
-Mipmapping
-Non Buferfed rendering

Tested on Acer iconia TAB A500 Tegra 2 (1.0 ghz Dual-Core)
comment results

Thanks i will try

(10-29-2013 11:53 PM)Ankit Kumar Wrote:  
(10-29-2013 10:47 PM)federton Wrote:  Try this, from the previous pages i wrote:
In System-----> Multithread (experimental) helps a bit for a smoother performance, getting 100% speed with 1 frameskipping (for no flashing screen)
-Hardware transform
-Vertex Cache
-Mipmapping
-Non Buferfed rendering

Tested on Acer iconia TAB A500 Tegra 2 (1.0 ghz Dual-Core)
comment results

Thanks i will try

No luck. Still the game freezing when selecting dragon walker.
Sad
But ur settings helped me to remove the flashings.
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10-30-2013, 12:09 PM
Post: #205
RE: Dragon Ball Z Tenkaichi Tag Team
One last try, download the lastest version of PPSSPP and configure it again
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10-30-2013, 04:45 PM
Post: #206
RE: Dragon Ball Z Tenkaichi Tag Team
(10-30-2013 12:09 PM)federton Wrote:  One last try, download the lastest version of PPSSPP and configure it again

No luck.Sad
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10-31-2013, 08:00 PM
Post: #207
RE: Dragon Ball Z Tenkaichi Tag Team
Data corrupted? try a new save
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11-01-2013, 03:21 AM
Post: #208
RE: Dragon Ball Z Tenkaichi Tag Team
(10-31-2013 08:00 PM)federton Wrote:  Data corrupted? try a new save

What?
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11-01-2013, 12:42 PM
Post: #209
RE: Dragon Ball Z Tenkaichi Tag Team
Don't load your saved game, make another one
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11-02-2013, 05:40 AM
Post: #210
RE: Dragon Ball Z Tenkaichi Tag Team
(11-01-2013 12:42 PM)federton Wrote:  Don't load your saved game, make another one

Didnt work Sad
Downloading another one..

See these screenshots.. How awesome they are looking! I really want to play this.
[Image: Screenshot_2013-11-01-22-50-51.png]
[Image: Screenshot_2013-11-02-12-05-14.png]
[Image: Screenshot_2013-11-01-22-47-50.png]
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