Control Mapping for dualshock 3 (RetroPie)
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09-03-2016, 02:47 AM
Post: #10
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RE: Control Mapping for dualshock 3 (RetroPie)
Finally, I have some time to code.
It takes a bit of programming skill, but add this to your SDLJoystick.h before compiling: Code: #elif _PS3_ Then define _PS3_ however you please and build. I'm working on possibly converting this to a runtime rather than compile time option and submitting to git. |
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Messages In This Thread |
Control Mapping for dualshock 3 (RetroPie) - Concat - 07-25-2016, 01:24 PM
RE: Control Mapping for dualshock 3 (RetroPie) - Concat - 07-26-2016, 01:07 PM
RE: Control Mapping for dualshock 3 (RetroPie) - Concat - 07-28-2016, 08:44 PM
RE: Control Mapping for dualshock 3 (RetroPie) - arutema - 07-30-2016, 03:23 PM
RE: Control Mapping for dualshock 3 (RetroPie) - IT Support - 07-31-2016, 06:33 AM
RE: Control Mapping for dualshock 3 (RetroPie) - Skinjacker - 07-31-2016, 11:14 AM
RE: Control Mapping for dualshock 3 (RetroPie) - Concat - 08-11-2016, 01:34 AM
RE: Control Mapping for dualshock 3 (RetroPie) - arutema - 08-11-2016, 05:14 AM
RE: Control Mapping for dualshock 3 (RetroPie) - Concat - 08-11-2016, 04:00 PM
RE: Control Mapping for dualshock 3 (RetroPie) - arutema - 09-03-2016 02:47 AM
RE: Control Mapping for dualshock 3 (RetroPie) - arutema - 09-03-2016, 04:38 AM
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