PPSSPP iOS Port
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03-18-2013, 05:44 AM
Post: #520
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RE: PPSSPP iOS Port
Hmm, that's not good if fastmem on is more stable. Can you give examples of games that break only with fastmem off (preferably early on)? Also, I assume this still happens without -O3, right?
Arg, I see. There's a bug in updating git-version.cpp. Sorry. -[Unknown] |
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