PPSSPP iOS Port
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01-09-2013, 03:10 PM
Post: #20
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RE: PPSSPP IOS Port
Sorry guys, long time since I not appeared here...
Today I updated ios port, but there were some bugs - Ridge Race 2 Demo in the format EBOOT crash; Code: * thread #1: tid = 0x2403, 0x0006f932 PPSSPP`ElfReader::LoadInto(unsigned int) + 322 at ElfReader.cpp:249, stop reason = EXC_BAD_ACCESS (code=EXC_ARM_DA_ALIGN, address=0xb2d9a89) I think that might be a mistake somewhere screen coordinates, that's what is used - Code: g_dpi = 300 I still can not learn to work with Github (updating, merging from original repositories), so I deleted the old fork and created the new |
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