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Patapon 1 input lag (I want errrradicate it)
07-20-2016, 04:41 AM (This post was last modified: 07-20-2016 05:48 AM by LamerDrv.)
Post: #20
RE: Patapon 1 input lag (I want errrradicate it)
Hi, LunaMoo.
As I already said I'm not friends with assembler language Confused.

Can you help with analyze (or maybe you already did it?):

I see the stack in moment when "fever mode" variable [09456694] is changed
z_un_0894b6e0 - there is places where fever mode=1 and fever mode=2
z_un_08951f20 - is called only if you make combo, there is place 08951FA4: numberOfCombo++
z_un_089511e8 - runs in cycle while you play level, but go past the first branch operator ONLY if you strike the drum
z_un_089510f0 - z_un_089510f0 - watch for drum buttons, runs in cycle after starting of level (don't runs while in Patapolis)
z_un_08950990
...

I have hopes for z_un_089511e8 ... but my knowledge is not enough for fast crack it
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RE: Patapon 1 input lag (I want errrradicate it) - LamerDrv - 07-20-2016 04:41 AM

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