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Cache Full ISO in RAM Question
06-16-2016, 03:22 AM
Post: #9
RE: Cache Full ISO in RAM Question
(06-14-2016 02:42 PM)LunaMoo Wrote:  Hmm do you have "texture scaling" enabled? If yes, disable it or at least drop it down to a minimum and try xBRZ if you used any other as it's fastest algorithm. That feature only works when new texture get's loaded and so most people might think it's light, however it's actually extremely heavy and what you experience is pretty standard result for people abusing it beyond their hardware limits.

No, I do not. I wonder whether it's something PSP had by design, but so far I couldn't find any evidence of it, so I have to assume it's due to how the emulation is implemented. Loading the ISO is just one way of trying to fix it, again there's no proof this will help anything (plus I'm sure 90% of PPSSPP users won't be able to load a 1.6Gb image into their RAM). It's more of a debug feature I guess.
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RE: Cache Full ISO in RAM Question - Avatarass - 06-16-2016 03:22 AM

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