Texture Replacement
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10-13-2016, 01:19 PM
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RE: Texture Replacement
Well, it's not a-z in the first place, and it's also not impossible. One of the reasons for this is something people refer to as the "birthday paradox". There's actually an open issue on GitHub about a game that is hitting a collision right now, and that's with the complete data.
Not sure how you think 1 byte can uniquely store 1 TB of data. If that was true, all zip files would be 1 byte, but also extract out to the exact contents they were originally compressed from. Downloads would be so awesomely fast. -[Unknown] |
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