Texture Replacement
|
07-13-2016, 10:25 AM
![]() |
|||
|
|||
RE: Texture Replacement
Downloaded demo of US version of MHFU just to see if I can reproduce this and US demo weirdly uses font from EU version with just one extra glyph, also doesn't have any weird problems.
I don't think games can ever "see" scaled texture, even if it would download it to process it on the cpu like changing colors, it would be scaled to original size. Unless maybe there's some third party software/injector or gpu driver setting/hack that messes this up. Do you use any external(non ppsspp) enhancing features like that? http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|