Macross Ace Frontier
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02-16-2014, 09:50 PM
(This post was last modified: 02-16-2014 09:52 PM by Claxus.)
Post: #34
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RE: Macross Ace Frontier
Thanks for the bezier removal, LunaMoo. Now the game is so close to 100% playable without glitches... Two missions (that can still be beaten like a newtype in the night) and the deforming effect.
So... Just one last real problem, basically? Unless you really wanted to play those 'arcade' missions... Well, you know a lot more than me about these issues, but one thing I can say, is that the weird part-deforming effect is something that occurred down the line of PPPSSPP versions. Thinking back, I recall that didn't happen before, and I found it hapenning in another game last night. Battle Robot Damashii. Also an Artdink game, some of the mechs' parts deformed during certain actions like the Macross games, and that never happened before (I used to play BRD all the time on older PPSSPP versions). I didn't play God Eater 2 a lot on emulator, but I never saw any of the weird transforming. Are you sure it was a game update that started causing it, or could it have been a newer version of PPPSSPP? |
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