Macross Ace Frontier
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02-13-2014, 11:33 PM
(This post was last modified: 02-13-2014 11:34 PM by Claxus.)
Post: #24
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RE: Macross Ace Frontier
It's finally playable! The game saves and loads without hanging... Actually I tested more on Triangle Frontier, but they're basically the same.
There's minor graphical issues to be noted. Between menu screens, the screen has weird flashes for a split second. No big deal right? There's an issue with rendering water textures, they appear all black and periodically flash with the actual water texture. Simply turn off Mipmapping, and it will be good. The water animation is choppy but otherwise no real problems. A bigger issue is thrusters. They will appear with a 'transparent' box around them when boosting. For Rendering Mode, switch to either of the Read Framebuffers to Memory options, and the boxes become much less visible, and very ignorable, but still notable. The last and biggest issue (IMO) issue is when transforming from or to Fighter mode. For some reason, some parts towards the back of the mechs deform into a large size and jut out. Haven't found any option to tone this down, unfortunately. It's a bit annoying considering transforming is the key asset of the game, but this problem only occurs for half a second, and otherwise, the game is 100% playable now. |
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