(06-05-2013 01:21 PM)Nuboko Wrote: LOL I've noticed there is 1,200+ views on this thread... This is a very popular "non working" game is it not?
You bet lol. So many disappointed hands and fingers in this thread lol
Updated log for 0.7.6-1107-g86c20e9-windows-x86:-
Code:
06:29:337 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
06:29:337 System.cpp:70 I[HLE]: PPSSPP v0.7.6-1107-g86c20e9
06:29:337 MemArena.cpp:369 I[MM]: Found valid memory base at 0AC00000 after 40 tries.
06:29:337 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0C5B0000 (mirror at 0 @ 12C00000, uncached @ 12C00000)
06:29:354 Loaders.cpp:103 I[LOAD]: Identifying file...
06:29:450 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
06:29:511 PSPLoaders.cpp:67 I[LOAD]: ULUS10521 : DEAD OR ALIVE Paradise
06:29:511 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
06:29:511 HLE\sceKernelMemory.cpp:162 I[HLE]: Kernel and user memory pools initialized
06:29:512 HLE\sceIo.cpp:261 I[HLE]: Starting up I/O...
06:29:512 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1107-g86c20e9-windows-x86\memstick\
06:29:512 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1107-g86c20e9-windows-x86\memstick\
06:29:512 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1107-g86c20e9-windows-x86\flash0\
06:29:512 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1107-g86c20e9-windows-x86\flash0\
06:29:520 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Cheats
06:29:520 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Cheats
06:29:520 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1107-g86c20e9-windows-x86\memstick\PSP\PPSSPP_STATE
06:29:520 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1107-g86c20e9-windows-x86\memstick\PSP\PPSSPP_STATE
06:29:554 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
06:29:665 HLE\sceKernelModule.cpp:428 I[HLE]: Decrypting ~PSP file
06:29:767 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 11C10020
06:29:771 Util\BlockAllocator.cpp:359 I[HLE]: -----------
06:29:771 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
06:29:771 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08d36a00 size 00532a00 taken=1 tag=ELF
06:29:771 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08d36a00 - 0a000000 size 012c9600 taken=0 tag=(untitled)
06:29:773 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
06:29:807 HLE\sceKernelModule.cpp:552 I[LOAD]: Module doap: 00000000 08a608c4 08a608dc
06:29:807 HLE\sceKernelModule.cpp:721 I[HLE]: Exporting ent 0 named doap, 2 funcs, 4 vars, resident 08a60c84
06:29:807 HLE\sceKernelModule.cpp:942 I[LOAD]: Module entry: 089f8cd8
06:30:080 root N[BOOT]: EmuScreen.cpp:99 Loading Z:\extracted\2.Temp Games\PSP ISOs\Dead_or_Alive_Paradise_USA_UMD_PSP-PLAYTHIS.cso...
06:30:081 root I[HLE]: HLE\sceKernelThread.cpp:1883 276=sceKernelCreateThread(name=user_main, entry=089f8dec, prio=20, stacksize=262144)
06:30:081 root I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
06:30:081 root I[HLE]: HLE\sceKernelThread.cpp:2012 __KernelReturnFromThread: 0
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:359 -----------
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08d36a00 size 00532a00 taken=1 tag=ELF
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08d36a00 - 09e97000 size 01160600 taken=1 tag=UserSbrk
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09e97000 - 09fbfc00 size 00128c00 taken=0 tag=(untitled)
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
06:30:081 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
06:30:086 user_main I[HLE]: HLE\sceKernelThread.cpp:1883 281=sceKernelCreateThread(name=GZIP, entry=08a5a278, prio=11, stacksize=8192)
06:30:086 user_main I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=281, argSize=4, argPtr=09fff5b0)
06:30:240 user_main W[HLE]: HLE\sceMp3.cpp:194 UNIML: sceMp3InitResource
06:30:272 user_main I[HLE]: HLE\sceKernelThread.cpp:1883 293=sceKernelCreateThread(name=Mp3PspThread, entry=08a5a278, prio=10, stacksize=16384)
06:30:272 user_main I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=293, argSize=4, argPtr=09fff4e0)
06:30:276 user_main I[HLE]: HLE\sceSas.cpp:68 sceSasInit(08d35b80, 1024, 32, 0, 44100)
06:30:277 user_main I[HLE]: HLE\sceKernelThread.cpp:1883 296=sceKernelCreateThread(name=SoundPspThread, entry=08a5a278, prio=10, stacksize=16384)
06:30:277 user_main I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=296, argSize=4, argPtr=09fff560)
06:30:331 user_main I[HLE]: HLE\sceKernelThread.cpp:1883 298=sceKernelCreateThread(name=GZIP, entry=08a5a278, prio=11, stacksize=8192)
06:30:331 user_main I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=298, argSize=4, argPtr=09fff520)
06:30:391 GZIP I[HLE]: HLE\sceKernelThread.cpp:2063 sceKernelExitDeleteThread(298)
06:30:391 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:445 Kernel: Bad object handle 298 (0000012a)
06:30:391 user_main E[HLE]: HLE\sceKernelThread.cpp:2468 sceKernelWaitThreadEnd - bad thread 298
06:30:393 user_main I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(333,333,166)
06:30:393 user_main I[HLE]: HLE\sceKernelThread.cpp:1883 300=sceKernelCreateThread(name=MTC_TASK, entry=08804564, prio=20, stacksize=32768)
06:30:393 user_main I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=300, argSize=4, argPtr=09fff650)
06:30:524 MTC_TASK I[HLE]: HLE\sceKernelThread.cpp:1883 303=sceKernelCreateThread(name=MTC_TASK, entry=08804564, prio=20, stacksize=32768)
06:30:524 MTC_TASK I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=303, argSize=4, argPtr=09fb5a60)
06:30:543 user_main I[HLE]: GLES\Framebuffer.cpp:415 Creating FBO for 00044000 : 480 x 272 x 1
06:30:570 user_main I[HLE]: GLES\Framebuffer.cpp:415 Creating FBO for 00000000 : 480 x 272 x 1
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 274: Module "doap": name=doap gp=00000000 entry=089f8cd8
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 276: Thread "user_main": pc= 08a08688 sp= 09fff650 WAIT (wt=12 wid=0 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 277: MemoryPart "UserSbrk": MemPart: 08d37000 - 09e97600 size: 01160600
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 278: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 279: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 280: EventFlag "GZIPFLAG": init=00000001 cur=00000001 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 281: Thread "GZIP": pc= 08a00a58 sp= 09fbfa90 WAIT (wt=4 wid=280 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 282: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 283: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 284: CallBack "ExitGame": thread=276, argument= 00000000
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 285: CallBack "MS-Assigned": thread=276, argument= 00000000
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 286: CallBack "Power": thread=276, argument= 00000000
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 287: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 289: OpenFile "disc0:/PSP_GAME/USRDIR/doap.arc": Seekpos: 00000000
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 290: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 291: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 292: EventFlag "MP3FLAG": init=00000000 cur=00000001 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 293: Thread "Mp3PspThread": pc= 089fb7b4 sp= 09fbda50 WAIT (wt=2 wid=293 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 294: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 295: EventFlag "SOUNDFLAG": init=00000000 cur=00000001 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 296: Thread "SoundPspThread": pc= 08a475a4 sp= 09fb9950 WAIT (wt=10 wid=6 wv= 00000400 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 299: EventFlag "for wake main": init=00000000 cur=00000000 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 300: Thread "MTC_TASK": pc= 08804654 sp= 09fb5a10 WAIT (wt=4 wid=301 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 301: EventFlag "for wake task": init=00000000 cur=00000000 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 302: Mutex "Mutex": -
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 303: Thread "MTC_TASK": pc= 08804654 sp= 09fada70 WAIT (wt=4 wid=304 wv= 00000000 )
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 304: EventFlag "for wake task": init=00000000 cur=00000000 numwait=0
07:02:948 idle0 I[HLE]: HLE\sceKernel.cpp:142 Shutting down kernel - 29 kernel objects alive
07:02:948 GLES\Framebuffer.cpp:629 I[HLE]: Destroying FBO for 00044000 : 480 x 272 x 1
07:02:949 GLES\Framebuffer.cpp:629 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
07:02:949 HLE\sceKernelMemory.cpp:188 I[HLE]: Shutting down user memory pool:
07:02:949 Util\BlockAllocator.cpp:359 I[HLE]: -----------
07:02:949 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
07:02:949 HLE\sceKernelMemory.cpp:191 I[HLE]: Shutting down "kernel" memory pool:
07:02:949 Util\BlockAllocator.cpp:359 I[HLE]: -----------
07:02:949 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
07:02:951 MemMap.cpp:101 I[MM]: Memory system shut down.
07:02:953 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
07:04:161 Config.cpp:254 I[LOAD]: Config saved: ppsspp.ini