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Tales of the World Radiant Mythology 3
07-04-2013, 12:15 AM
Post: #39
RE: Tales of the World Radiant Mythology 3
Some more info about the freezing problem.You can easily reproduce the problem by doing the following:
1.Going to the arena
2.Play some battle with 4 party members
3.When the battle end,disband the party and create another party(add 3 different characters,not the same as before)
It will freeze either after you exit the menus and after one or two more tries(battle=>disband=>create party)

This is what I get in the console that look most informative
Code:
BackLoadTask E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:446 Kernel: Bad object handle 0 (00000000)
ModuleDispat E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:446 Kernel: Bad object handle 0 (00000000)
ModuleDispat W[MM]: MemmapFunctions.cpp:123 WriteToHardware: Invalid address 0000007b
ModuleDispat W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 07936f54
cSoundVoice  W[HLE]: HLE\sceAtrac.cpp:1104 This is an atrac3+ mono audio
user_main    E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:446 Kernel: Bad object handle 0 (00000000)

When the game freeze,the ReadFromHardware message is repeated constantly.
Also while I was doing the same thing(trying to invoking the problem)with Interpreter enabled,the game didn't freeze and none of those "Invalid address" appear even once.

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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Messages In This Thread
RE: Tales of Radiant Mythology 3 - brujo55 - 04-14-2013, 08:43 PM
RE: Tales of the World Radiant Mythology 3 - vsub_ - 07-04-2013 12:15 AM
tales of radiant myth 3 - awnaw - 06-24-2013, 01:29 PM
RE: tales of radiant myth 3 - Squall - 06-24-2013, 03:04 PM

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