PPSSPP options explained
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03-19-2013, 06:09 PM
(This post was last modified: 03-19-2013 06:14 PM by m45t3r.)
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RE: PPSSPP options explained
(03-19-2013 05:47 PM)Henrik Wrote: Fast Memory simply assumes that all memory accesses the game does are valid, and thus skips some checks, gaining a bit of speed. Of course, if a game does an invalid memory access, the whole emu will crash as a result. Nice, so now I only need to discover what "Use VBO", "Hardware Transform" and "Ignore illegal reads/writes" does and this post is complete. |
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